blender/source
Brecht Van Lommel 4e235c184b Blender modifications for Cycles integration.
Some notes about code status:

* The Blender modifications were fairly quickly put together, much more code
  polish and work is needed to get this to a state where it can be committed
  to trunk. Files created with this version may not work in future versions.

* Only simple path tracing is supported currently, but we intend to provide
  finer control, and more options where it makes sense.

* For GPU rendering, only CUDA works currently. The intention is to have the
  same kernel code compile for C++/OpenCL/CUDA, some more work is needed to
  get OpenCL functional.

* There are two shading backends: GPU compatible and Open Shading Language.
  Unfortunately, OSL only runs on the CPU currently, getting this to run on
  the GPU would be a major undertaking, and is unlikely to be supported soon.
  Additionally, it's not possible yet to write custom OSL shaders.

* There is some code for adaptive subdivision and displacement, but it's far
  from finished. The intention is to eventually have a nice unified bump and
  displacement system.

* The code currently has a number of fairly heavy dependencies: Boost,
  OpenImageIO, GLEW, GLUT, and optionally OSL, Partio. This makes it difficult
  to compile, we'll try to eliminate some, it may take a while before it
  becomes easy to compile this.
2011-04-27 14:36:02 +00:00
..
blender Blender modifications for Cycles integration. 2011-04-27 14:36:02 +00:00
blenderplayer - fix for player linking 2011-04-26 10:38:18 +00:00
creator Blender modifications for Cycles integration. 2011-04-27 14:36:02 +00:00
darwin Mac OS X cmake changes and bundle fixes 2011-03-16 15:44:17 +00:00
gameengine harmless changes to quiet clang static check warnings. 2011-04-24 10:51:45 +00:00
icons quiet msvc/mingw compiler warnings. 2011-04-10 09:37:04 +00:00
kernel doxygen: kernel/gen_system tagged. 2011-02-25 13:25:53 +00:00
tests fix [#26906] Panorama Button (Camera Data Properties) 2011-04-15 12:08:17 +00:00
CMakeLists.txt - fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over. 2011-01-23 11:42:29 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00