forked from bartvdbraak/blender
196 lines
3.7 KiB
C++
196 lines
3.7 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "util_opengl.h"
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#include "util_time.h"
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#include "util_view.h"
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#ifdef __APPLE__
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#include <GLUT/glut.h>
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#else
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#include <GL/glut.h>
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#endif
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CCL_NAMESPACE_BEGIN
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/* structs */
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struct View {
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ViewInitFunc initf;
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ViewExitFunc exitf;
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ViewResizeFunc resize;
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ViewDisplayFunc display;
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ViewKeyboardFunc keyboard;
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bool first_display;
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bool redraw;
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int width, height;
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} V;
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/* public */
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static void view_display_text(int x, int y, const char *text)
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{
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const char *c;
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glRasterPos3f(x, y, 0);
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for(c=text; *c != '\0'; c++)
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glutBitmapCharacter(GLUT_BITMAP_HELVETICA_10, *c);
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}
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void view_display_info(const char *info)
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{
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const int height = 20;
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor4f(0.1f, 0.1f, 0.1f, 0.8f);
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glRectf(0.0f, V.height - height, V.width, V.height);
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glDisable(GL_BLEND);
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glColor3f(0.5f, 0.5f, 0.5f);
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view_display_text(10, 7 + V.height - height, info);
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glColor3f(1.0f, 1.0f, 1.0f);
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}
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static void view_display()
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{
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if(V.first_display) {
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if(V.initf) V.initf();
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if(V.exitf) atexit(V.exitf);
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V.first_display = false;
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}
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glClearColor(0.05f, 0.05f, 0.05f, 0.0f);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluOrtho2D(0, V.width, 0, V.height);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glRasterPos3f(0, 0, 0);
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if(V.display)
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V.display();
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glutSwapBuffers();
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}
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static void view_reshape(int width, int height)
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{
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if(width <= 0 || height <= 0)
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return;
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V.width = width;
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V.height = height;
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glViewport(0, 0, width, height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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if(V.resize)
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V.resize(width, height);
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}
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static void view_keyboard(unsigned char key, int x, int y)
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{
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if(V.keyboard)
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V.keyboard(key);
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if(key == 'm')
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printf("mouse %d %d\n", x, y);
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if(key == 'q') {
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if(V.exitf) V.exitf();
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exit(0);
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}
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}
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void view_idle()
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{
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if(V.redraw) {
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V.redraw = false;
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glutPostRedisplay();
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}
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time_sleep(0.1f);
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}
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void view_main_loop(const char *title, int width, int height,
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ViewInitFunc initf, ViewExitFunc exitf,
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ViewResizeFunc resize, ViewDisplayFunc display,
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ViewKeyboardFunc keyboard)
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{
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const char *name = "app";
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char *argv = (char*)name;
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int argc = 1;
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memset(&V, 0, sizeof(V));
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V.width = width;
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V.height = height;
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V.first_display = true;
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V.redraw = false;
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V.initf = initf;
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V.exitf = exitf;
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V.resize = resize;
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V.display = display;
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V.keyboard = keyboard;
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glutInit(&argc, &argv);
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glutInitWindowSize(width, height);
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glutInitWindowPosition(0, 0);
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glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH);
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glutCreateWindow(title);
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#ifndef __APPLE__
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glewInit();
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#endif
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view_reshape(width, height);
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glutDisplayFunc(view_display);
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glutIdleFunc(view_idle);
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glutReshapeFunc(view_reshape);
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glutKeyboardFunc(view_keyboard);
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glutMainLoop();
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}
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void view_redraw()
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{
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V.redraw = true;
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}
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CCL_NAMESPACE_END
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