forked from bartvdbraak/blender
31fbf2b74a
Gives little performance improvement on Linux and gives up to 2% speedup on koro.blend on Windows. Inspired by Maxym Dmytrychenko, thanks!
1088 lines
32 KiB
C
1088 lines
32 KiB
C
/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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CCL_NAMESPACE_BEGIN
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/* Curve Primitive
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*
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* Curve primitive for rendering hair and fur. These can be render as flat ribbons
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* or curves with actual thickness. The curve can also be rendered as line segments
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* rather than curves for better performance */
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#ifdef __HAIR__
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/* Reading attributes on various curve elements */
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ccl_device float curve_attribute_float(KernelGlobals *kg, const ShaderData *sd, const AttributeDescriptor desc, float *dx, float *dy)
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{
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if(desc.element == ATTR_ELEMENT_CURVE) {
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#ifdef __RAY_DIFFERENTIALS__
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if(dx) *dx = 0.0f;
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if(dy) *dy = 0.0f;
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#endif
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return kernel_tex_fetch(__attributes_float, desc.offset + ccl_fetch(sd, prim));
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}
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else if(desc.element == ATTR_ELEMENT_CURVE_KEY || desc.element == ATTR_ELEMENT_CURVE_KEY_MOTION) {
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float4 curvedata = kernel_tex_fetch(__curves, ccl_fetch(sd, prim));
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int k0 = __float_as_int(curvedata.x) + PRIMITIVE_UNPACK_SEGMENT(ccl_fetch(sd, type));
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int k1 = k0 + 1;
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float f0 = kernel_tex_fetch(__attributes_float, desc.offset + k0);
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float f1 = kernel_tex_fetch(__attributes_float, desc.offset + k1);
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#ifdef __RAY_DIFFERENTIALS__
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if(dx) *dx = ccl_fetch(sd, du).dx*(f1 - f0);
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if(dy) *dy = 0.0f;
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#endif
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return (1.0f - ccl_fetch(sd, u))*f0 + ccl_fetch(sd, u)*f1;
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}
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else {
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#ifdef __RAY_DIFFERENTIALS__
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if(dx) *dx = 0.0f;
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if(dy) *dy = 0.0f;
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#endif
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return 0.0f;
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}
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}
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ccl_device float3 curve_attribute_float3(KernelGlobals *kg, const ShaderData *sd, const AttributeDescriptor desc, float3 *dx, float3 *dy)
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{
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if(desc.element == ATTR_ELEMENT_CURVE) {
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/* idea: we can't derive any useful differentials here, but for tiled
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* mipmap image caching it would be useful to avoid reading the highest
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* detail level always. maybe a derivative based on the hair density
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* could be computed somehow? */
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#ifdef __RAY_DIFFERENTIALS__
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if(dx) *dx = make_float3(0.0f, 0.0f, 0.0f);
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if(dy) *dy = make_float3(0.0f, 0.0f, 0.0f);
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#endif
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return float4_to_float3(kernel_tex_fetch(__attributes_float3, desc.offset + ccl_fetch(sd, prim)));
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}
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else if(desc.element == ATTR_ELEMENT_CURVE_KEY || desc.element == ATTR_ELEMENT_CURVE_KEY_MOTION) {
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float4 curvedata = kernel_tex_fetch(__curves, ccl_fetch(sd, prim));
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int k0 = __float_as_int(curvedata.x) + PRIMITIVE_UNPACK_SEGMENT(ccl_fetch(sd, type));
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int k1 = k0 + 1;
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float3 f0 = float4_to_float3(kernel_tex_fetch(__attributes_float3, desc.offset + k0));
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float3 f1 = float4_to_float3(kernel_tex_fetch(__attributes_float3, desc.offset + k1));
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#ifdef __RAY_DIFFERENTIALS__
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if(dx) *dx = ccl_fetch(sd, du).dx*(f1 - f0);
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if(dy) *dy = make_float3(0.0f, 0.0f, 0.0f);
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#endif
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return (1.0f - ccl_fetch(sd, u))*f0 + ccl_fetch(sd, u)*f1;
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}
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else {
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#ifdef __RAY_DIFFERENTIALS__
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if(dx) *dx = make_float3(0.0f, 0.0f, 0.0f);
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if(dy) *dy = make_float3(0.0f, 0.0f, 0.0f);
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#endif
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return make_float3(0.0f, 0.0f, 0.0f);
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}
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}
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/* Curve thickness */
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ccl_device float curve_thickness(KernelGlobals *kg, ShaderData *sd)
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{
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float r = 0.0f;
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if(ccl_fetch(sd, type) & PRIMITIVE_ALL_CURVE) {
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float4 curvedata = kernel_tex_fetch(__curves, ccl_fetch(sd, prim));
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int k0 = __float_as_int(curvedata.x) + PRIMITIVE_UNPACK_SEGMENT(ccl_fetch(sd, type));
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int k1 = k0 + 1;
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float4 P_curve[2];
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if(ccl_fetch(sd, type) & PRIMITIVE_CURVE) {
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P_curve[0]= kernel_tex_fetch(__curve_keys, k0);
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P_curve[1]= kernel_tex_fetch(__curve_keys, k1);
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}
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else {
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motion_curve_keys(kg, ccl_fetch(sd, object), ccl_fetch(sd, prim), ccl_fetch(sd, time), k0, k1, P_curve);
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}
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r = (P_curve[1].w - P_curve[0].w) * ccl_fetch(sd, u) + P_curve[0].w;
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}
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return r*2.0f;
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}
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/* Curve location for motion pass, linear interpolation between keys and
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* ignoring radius because we do the same for the motion keys */
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ccl_device float3 curve_motion_center_location(KernelGlobals *kg, ShaderData *sd)
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{
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float4 curvedata = kernel_tex_fetch(__curves, ccl_fetch(sd, prim));
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int k0 = __float_as_int(curvedata.x) + PRIMITIVE_UNPACK_SEGMENT(ccl_fetch(sd, type));
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int k1 = k0 + 1;
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float4 P_curve[2];
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P_curve[0]= kernel_tex_fetch(__curve_keys, k0);
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P_curve[1]= kernel_tex_fetch(__curve_keys, k1);
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return float4_to_float3(P_curve[1]) * ccl_fetch(sd, u) + float4_to_float3(P_curve[0]) * (1.0f - ccl_fetch(sd, u));
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}
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/* Curve tangent normal */
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ccl_device float3 curve_tangent_normal(KernelGlobals *kg, ShaderData *sd)
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{
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float3 tgN = make_float3(0.0f,0.0f,0.0f);
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if(ccl_fetch(sd, type) & PRIMITIVE_ALL_CURVE) {
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tgN = -(-ccl_fetch(sd, I) - ccl_fetch(sd, dPdu) * (dot(ccl_fetch(sd, dPdu),-ccl_fetch(sd, I)) / len_squared(ccl_fetch(sd, dPdu))));
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tgN = normalize(tgN);
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/* need to find suitable scaled gd for corrected normal */
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#if 0
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tgN = normalize(tgN - gd * ccl_fetch(sd, dPdu));
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#endif
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}
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return tgN;
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}
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/* Curve bounds utility function */
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ccl_device_inline void curvebounds(float *lower, float *upper, float *extremta, float *extrema, float *extremtb, float *extremb, float p0, float p1, float p2, float p3)
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{
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float halfdiscroot = (p2 * p2 - 3 * p3 * p1);
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float ta = -1.0f;
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float tb = -1.0f;
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*extremta = -1.0f;
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*extremtb = -1.0f;
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*upper = p0;
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*lower = (p0 + p1) + (p2 + p3);
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*extrema = *upper;
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*extremb = *lower;
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if(*lower >= *upper) {
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*upper = *lower;
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*lower = p0;
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}
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if(halfdiscroot >= 0) {
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float inv3p3 = (1.0f/3.0f)/p3;
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halfdiscroot = sqrtf(halfdiscroot);
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ta = (-p2 - halfdiscroot) * inv3p3;
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tb = (-p2 + halfdiscroot) * inv3p3;
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}
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float t2;
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float t3;
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if(ta > 0.0f && ta < 1.0f) {
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t2 = ta * ta;
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t3 = t2 * ta;
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*extremta = ta;
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*extrema = p3 * t3 + p2 * t2 + p1 * ta + p0;
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*upper = fmaxf(*extrema, *upper);
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*lower = fminf(*extrema, *lower);
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}
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if(tb > 0.0f && tb < 1.0f) {
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t2 = tb * tb;
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t3 = t2 * tb;
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*extremtb = tb;
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*extremb = p3 * t3 + p2 * t2 + p1 * tb + p0;
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*upper = fmaxf(*extremb, *upper);
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*lower = fminf(*extremb, *lower);
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}
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}
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#ifdef __KERNEL_SSE2__
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ccl_device_inline ssef transform_point_T3(const ssef t[3], const ssef &a)
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{
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return madd(shuffle<0>(a), t[0], madd(shuffle<1>(a), t[1], shuffle<2>(a) * t[2]));
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}
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#endif
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#ifdef __KERNEL_SSE2__
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/* Pass P and dir by reference to aligned vector */
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ccl_device_forceinline bool bvh_cardinal_curve_intersect(KernelGlobals *kg, Intersection *isect,
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const float3 &P, const float3 &dir, uint visibility, int object, int curveAddr, float time, int type, uint *lcg_state, float difl, float extmax)
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#else
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ccl_device_forceinline bool bvh_cardinal_curve_intersect(KernelGlobals *kg, Intersection *isect,
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float3 P, float3 dir, uint visibility, int object, int curveAddr, float time,int type, uint *lcg_state, float difl, float extmax)
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#endif
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{
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int segment = PRIMITIVE_UNPACK_SEGMENT(type);
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float epsilon = 0.0f;
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float r_st, r_en;
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int depth = kernel_data.curve.subdivisions;
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int flags = kernel_data.curve.curveflags;
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int prim = kernel_tex_fetch(__prim_index, curveAddr);
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#ifdef __KERNEL_SSE2__
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ssef vdir = load4f(dir);
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ssef vcurve_coef[4];
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const float3 *curve_coef = (float3 *)vcurve_coef;
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{
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ssef dtmp = vdir * vdir;
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ssef d_ss = mm_sqrt(dtmp + shuffle<2>(dtmp));
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ssef rd_ss = load1f_first(1.0f) / d_ss;
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ssei v00vec = load4i((ssei *)&kg->__curves.data[prim]);
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int2 &v00 = (int2 &)v00vec;
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int k0 = v00.x + segment;
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int k1 = k0 + 1;
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int ka = max(k0 - 1, v00.x);
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int kb = min(k1 + 1, v00.x + v00.y - 1);
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#ifdef __KERNEL_AVX2__
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avxf P_curve_0_1, P_curve_2_3;
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if(type & PRIMITIVE_CURVE) {
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P_curve_0_1 = _mm256_loadu2_m128(&kg->__curve_keys.data[k0].x, &kg->__curve_keys.data[ka].x);
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P_curve_2_3 = _mm256_loadu2_m128(&kg->__curve_keys.data[kb].x, &kg->__curve_keys.data[k1].x);
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}
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else {
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int fobject = (object == OBJECT_NONE) ? kernel_tex_fetch(__prim_object, curveAddr) : object;
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motion_cardinal_curve_keys_avx(kg, fobject, prim, time, ka, k0, k1, kb, &P_curve_0_1,&P_curve_2_3);
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}
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#else /* __KERNEL_AVX2__ */
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ssef P_curve[4];
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if(type & PRIMITIVE_CURVE) {
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P_curve[0] = load4f(&kg->__curve_keys.data[ka].x);
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P_curve[1] = load4f(&kg->__curve_keys.data[k0].x);
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P_curve[2] = load4f(&kg->__curve_keys.data[k1].x);
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P_curve[3] = load4f(&kg->__curve_keys.data[kb].x);
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}
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else {
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int fobject = (object == OBJECT_NONE)? kernel_tex_fetch(__prim_object, curveAddr): object;
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motion_cardinal_curve_keys(kg, fobject, prim, time, ka, k0, k1, kb, (float4*)&P_curve);
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}
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#endif /* __KERNEL_AVX2__ */
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ssef rd_sgn = set_sign_bit<0, 1, 1, 1>(shuffle<0>(rd_ss));
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ssef mul_zxxy = shuffle<2, 0, 0, 1>(vdir) * rd_sgn;
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ssef mul_yz = shuffle<1, 2, 1, 2>(vdir) * mul_zxxy;
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ssef mul_shuf = shuffle<0, 1, 2, 3>(mul_zxxy, mul_yz);
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ssef vdir0 = vdir & cast(ssei(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0));
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ssef htfm0 = shuffle<0, 2, 0, 3>(mul_shuf, vdir0);
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ssef htfm1 = shuffle<1, 0, 1, 3>(load1f_first(extract<0>(d_ss)), vdir0);
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ssef htfm2 = shuffle<1, 3, 2, 3>(mul_shuf, vdir0);
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#ifdef __KERNEL_AVX2__
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const avxf vPP = _mm256_broadcast_ps(&P.m128);
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const avxf htfm00 = avxf(htfm0.m128, htfm0.m128);
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const avxf htfm11 = avxf(htfm1.m128, htfm1.m128);
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const avxf htfm22 = avxf(htfm2.m128, htfm2.m128);
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const avxf p01 = madd(shuffle<0>(P_curve_0_1 - vPP),
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htfm00,
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madd(shuffle<1>(P_curve_0_1 - vPP),
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htfm11,
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shuffle<2>(P_curve_0_1 - vPP) * htfm22));
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const avxf p23 = madd(shuffle<0>(P_curve_2_3 - vPP),
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htfm00,
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madd(shuffle<1>(P_curve_2_3 - vPP),
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htfm11,
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shuffle<2>(P_curve_2_3 - vPP)*htfm22));
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const ssef p0 = _mm256_castps256_ps128(p01);
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const ssef p1 = _mm256_extractf128_ps(p01, 1);
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const ssef p2 = _mm256_castps256_ps128(p23);
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const ssef p3 = _mm256_extractf128_ps(p23, 1);
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const ssef P_curve_1 = _mm256_extractf128_ps(P_curve_0_1, 1);
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r_st = ((float4 &)P_curve_1).w;
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const ssef P_curve_2 = _mm256_castps256_ps128(P_curve_2_3);
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r_en = ((float4 &)P_curve_2).w;
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#else /* __KERNEL_AVX2__ */
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ssef htfm[] = { htfm0, htfm1, htfm2 };
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ssef vP = load4f(P);
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ssef p0 = transform_point_T3(htfm, P_curve[0] - vP);
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ssef p1 = transform_point_T3(htfm, P_curve[1] - vP);
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ssef p2 = transform_point_T3(htfm, P_curve[2] - vP);
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ssef p3 = transform_point_T3(htfm, P_curve[3] - vP);
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r_st = ((float4 &)P_curve[1]).w;
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r_en = ((float4 &)P_curve[2]).w;
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#endif /* __KERNEL_AVX2__ */
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float fc = 0.71f;
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ssef vfc = ssef(fc);
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ssef vfcxp3 = vfc * p3;
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vcurve_coef[0] = p1;
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vcurve_coef[1] = vfc * (p2 - p0);
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vcurve_coef[2] = madd(ssef(fc * 2.0f), p0, madd(ssef(fc - 3.0f), p1, msub(ssef(3.0f - 2.0f * fc), p2, vfcxp3)));
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vcurve_coef[3] = msub(ssef(fc - 2.0f), p2 - p1, msub(vfc, p0, vfcxp3));
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}
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#else
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float3 curve_coef[4];
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/* curve Intersection check */
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/* obtain curve parameters */
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{
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/* ray transform created - this should be created at beginning of intersection loop */
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Transform htfm;
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float d = sqrtf(dir.x * dir.x + dir.z * dir.z);
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htfm = make_transform(
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dir.z / d, 0, -dir.x /d, 0,
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-dir.x * dir.y /d, d, -dir.y * dir.z /d, 0,
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dir.x, dir.y, dir.z, 0,
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0, 0, 0, 1);
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float4 v00 = kernel_tex_fetch(__curves, prim);
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int k0 = __float_as_int(v00.x) + segment;
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int k1 = k0 + 1;
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int ka = max(k0 - 1,__float_as_int(v00.x));
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int kb = min(k1 + 1,__float_as_int(v00.x) + __float_as_int(v00.y) - 1);
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float4 P_curve[4];
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if(type & PRIMITIVE_CURVE) {
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P_curve[0] = kernel_tex_fetch(__curve_keys, ka);
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P_curve[1] = kernel_tex_fetch(__curve_keys, k0);
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P_curve[2] = kernel_tex_fetch(__curve_keys, k1);
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P_curve[3] = kernel_tex_fetch(__curve_keys, kb);
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}
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else {
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int fobject = (object == OBJECT_NONE)? kernel_tex_fetch(__prim_object, curveAddr): object;
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motion_cardinal_curve_keys(kg, fobject, prim, time, ka, k0, k1, kb, P_curve);
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}
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float3 p0 = transform_point(&htfm, float4_to_float3(P_curve[0]) - P);
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float3 p1 = transform_point(&htfm, float4_to_float3(P_curve[1]) - P);
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float3 p2 = transform_point(&htfm, float4_to_float3(P_curve[2]) - P);
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float3 p3 = transform_point(&htfm, float4_to_float3(P_curve[3]) - P);
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float fc = 0.71f;
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curve_coef[0] = p1;
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curve_coef[1] = -fc*p0 + fc*p2;
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curve_coef[2] = 2.0f * fc * p0 + (fc - 3.0f) * p1 + (3.0f - 2.0f * fc) * p2 - fc * p3;
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curve_coef[3] = -fc * p0 + (2.0f - fc) * p1 + (fc - 2.0f) * p2 + fc * p3;
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r_st = P_curve[1].w;
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r_en = P_curve[2].w;
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}
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#endif
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float r_curr = max(r_st, r_en);
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if((flags & CURVE_KN_RIBBONS) || !(flags & CURVE_KN_BACKFACING))
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epsilon = 2 * r_curr;
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/* find bounds - this is slow for cubic curves */
|
|
float upper, lower;
|
|
|
|
float zextrem[4];
|
|
curvebounds(&lower, &upper, &zextrem[0], &zextrem[1], &zextrem[2], &zextrem[3], curve_coef[0].z, curve_coef[1].z, curve_coef[2].z, curve_coef[3].z);
|
|
if(lower - r_curr > isect->t || upper + r_curr < epsilon)
|
|
return false;
|
|
|
|
/* minimum width extension */
|
|
float mw_extension = min(difl * fabsf(upper), extmax);
|
|
float r_ext = mw_extension + r_curr;
|
|
|
|
float xextrem[4];
|
|
curvebounds(&lower, &upper, &xextrem[0], &xextrem[1], &xextrem[2], &xextrem[3], curve_coef[0].x, curve_coef[1].x, curve_coef[2].x, curve_coef[3].x);
|
|
if(lower > r_ext || upper < -r_ext)
|
|
return false;
|
|
|
|
float yextrem[4];
|
|
curvebounds(&lower, &upper, &yextrem[0], &yextrem[1], &yextrem[2], &yextrem[3], curve_coef[0].y, curve_coef[1].y, curve_coef[2].y, curve_coef[3].y);
|
|
if(lower > r_ext || upper < -r_ext)
|
|
return false;
|
|
|
|
/* setup recurrent loop */
|
|
int level = 1 << depth;
|
|
int tree = 0;
|
|
float resol = 1.0f / (float)level;
|
|
bool hit = false;
|
|
|
|
/* begin loop */
|
|
while(!(tree >> (depth))) {
|
|
const float i_st = tree * resol;
|
|
const float i_en = i_st + (level * resol);
|
|
|
|
#ifdef __KERNEL_SSE2__
|
|
ssef vi_st = ssef(i_st), vi_en = ssef(i_en);
|
|
ssef vp_st = madd(madd(madd(vcurve_coef[3], vi_st, vcurve_coef[2]), vi_st, vcurve_coef[1]), vi_st, vcurve_coef[0]);
|
|
ssef vp_en = madd(madd(madd(vcurve_coef[3], vi_en, vcurve_coef[2]), vi_en, vcurve_coef[1]), vi_en, vcurve_coef[0]);
|
|
|
|
ssef vbmin = min(vp_st, vp_en);
|
|
ssef vbmax = max(vp_st, vp_en);
|
|
|
|
float3 &bmin = (float3 &)vbmin, &bmax = (float3 &)vbmax;
|
|
float &bminx = bmin.x, &bminy = bmin.y, &bminz = bmin.z;
|
|
float &bmaxx = bmax.x, &bmaxy = bmax.y, &bmaxz = bmax.z;
|
|
float3 &p_st = (float3 &)vp_st, &p_en = (float3 &)vp_en;
|
|
#else
|
|
float3 p_st = ((curve_coef[3] * i_st + curve_coef[2]) * i_st + curve_coef[1]) * i_st + curve_coef[0];
|
|
float3 p_en = ((curve_coef[3] * i_en + curve_coef[2]) * i_en + curve_coef[1]) * i_en + curve_coef[0];
|
|
|
|
float bminx = min(p_st.x, p_en.x);
|
|
float bmaxx = max(p_st.x, p_en.x);
|
|
float bminy = min(p_st.y, p_en.y);
|
|
float bmaxy = max(p_st.y, p_en.y);
|
|
float bminz = min(p_st.z, p_en.z);
|
|
float bmaxz = max(p_st.z, p_en.z);
|
|
#endif
|
|
|
|
if(xextrem[0] >= i_st && xextrem[0] <= i_en) {
|
|
bminx = min(bminx,xextrem[1]);
|
|
bmaxx = max(bmaxx,xextrem[1]);
|
|
}
|
|
if(xextrem[2] >= i_st && xextrem[2] <= i_en) {
|
|
bminx = min(bminx,xextrem[3]);
|
|
bmaxx = max(bmaxx,xextrem[3]);
|
|
}
|
|
if(yextrem[0] >= i_st && yextrem[0] <= i_en) {
|
|
bminy = min(bminy,yextrem[1]);
|
|
bmaxy = max(bmaxy,yextrem[1]);
|
|
}
|
|
if(yextrem[2] >= i_st && yextrem[2] <= i_en) {
|
|
bminy = min(bminy,yextrem[3]);
|
|
bmaxy = max(bmaxy,yextrem[3]);
|
|
}
|
|
if(zextrem[0] >= i_st && zextrem[0] <= i_en) {
|
|
bminz = min(bminz,zextrem[1]);
|
|
bmaxz = max(bmaxz,zextrem[1]);
|
|
}
|
|
if(zextrem[2] >= i_st && zextrem[2] <= i_en) {
|
|
bminz = min(bminz,zextrem[3]);
|
|
bmaxz = max(bmaxz,zextrem[3]);
|
|
}
|
|
|
|
float r1 = r_st + (r_en - r_st) * i_st;
|
|
float r2 = r_st + (r_en - r_st) * i_en;
|
|
r_curr = max(r1, r2);
|
|
|
|
mw_extension = min(difl * fabsf(bmaxz), extmax);
|
|
float r_ext = mw_extension + r_curr;
|
|
float coverage = 1.0f;
|
|
|
|
if(bminz - r_curr > isect->t || bmaxz + r_curr < epsilon || bminx > r_ext|| bmaxx < -r_ext|| bminy > r_ext|| bmaxy < -r_ext) {
|
|
/* the bounding box does not overlap the square centered at O */
|
|
tree += level;
|
|
level = tree & -tree;
|
|
}
|
|
else if(level == 1) {
|
|
|
|
/* the maximum recursion depth is reached.
|
|
* check if dP0.(Q-P0)>=0 and dPn.(Pn-Q)>=0.
|
|
* dP* is reversed if necessary.*/
|
|
float t = isect->t;
|
|
float u = 0.0f;
|
|
float gd = 0.0f;
|
|
|
|
if(flags & CURVE_KN_RIBBONS) {
|
|
float3 tg = (p_en - p_st);
|
|
#ifdef __KERNEL_SSE__
|
|
const float3 tg_sq = tg * tg;
|
|
float w = tg_sq.x + tg_sq.y;
|
|
#else
|
|
float w = tg.x * tg.x + tg.y * tg.y;
|
|
#endif
|
|
if(w == 0) {
|
|
tree++;
|
|
level = tree & -tree;
|
|
continue;
|
|
}
|
|
#ifdef __KERNEL_SSE__
|
|
const float3 p_sttg = p_st * tg;
|
|
w = -(p_sttg.x + p_sttg.y) / w;
|
|
#else
|
|
w = -(p_st.x * tg.x + p_st.y * tg.y) / w;
|
|
#endif
|
|
w = saturate(w);
|
|
|
|
/* compute u on the curve segment */
|
|
u = i_st * (1 - w) + i_en * w;
|
|
r_curr = r_st + (r_en - r_st) * u;
|
|
/* compare x-y distances */
|
|
float3 p_curr = ((curve_coef[3] * u + curve_coef[2]) * u + curve_coef[1]) * u + curve_coef[0];
|
|
|
|
float3 dp_st = (3 * curve_coef[3] * i_st + 2 * curve_coef[2]) * i_st + curve_coef[1];
|
|
if(dot(tg, dp_st)< 0)
|
|
dp_st *= -1;
|
|
if(dot(dp_st, -p_st) + p_curr.z * dp_st.z < 0) {
|
|
tree++;
|
|
level = tree & -tree;
|
|
continue;
|
|
}
|
|
float3 dp_en = (3 * curve_coef[3] * i_en + 2 * curve_coef[2]) * i_en + curve_coef[1];
|
|
if(dot(tg, dp_en) < 0)
|
|
dp_en *= -1;
|
|
if(dot(dp_en, p_en) - p_curr.z * dp_en.z < 0) {
|
|
tree++;
|
|
level = tree & -tree;
|
|
continue;
|
|
}
|
|
|
|
/* compute coverage */
|
|
float r_ext = r_curr;
|
|
coverage = 1.0f;
|
|
if(difl != 0.0f) {
|
|
mw_extension = min(difl * fabsf(bmaxz), extmax);
|
|
r_ext = mw_extension + r_curr;
|
|
#ifdef __KERNEL_SSE__
|
|
const float3 p_curr_sq = p_curr * p_curr;
|
|
const float3 dxxx = _mm_sqrt_ss(_mm_hadd_ps(p_curr_sq.m128, p_curr_sq.m128));
|
|
float d = dxxx.x;
|
|
#else
|
|
float d = sqrtf(p_curr.x * p_curr.x + p_curr.y * p_curr.y);
|
|
#endif
|
|
float d0 = d - r_curr;
|
|
float d1 = d + r_curr;
|
|
float inv_mw_extension = 1.0f/mw_extension;
|
|
if(d0 >= 0)
|
|
coverage = (min(d1 * inv_mw_extension, 1.0f) - min(d0 * inv_mw_extension, 1.0f)) * 0.5f;
|
|
else // inside
|
|
coverage = (min(d1 * inv_mw_extension, 1.0f) + min(-d0 * inv_mw_extension, 1.0f)) * 0.5f;
|
|
}
|
|
|
|
if(p_curr.x * p_curr.x + p_curr.y * p_curr.y >= r_ext * r_ext || p_curr.z <= epsilon || isect->t < p_curr.z) {
|
|
tree++;
|
|
level = tree & -tree;
|
|
continue;
|
|
}
|
|
|
|
t = p_curr.z;
|
|
|
|
/* stochastic fade from minimum width */
|
|
if(difl != 0.0f && lcg_state) {
|
|
if(coverage != 1.0f && (lcg_step_float(lcg_state) > coverage))
|
|
return hit;
|
|
}
|
|
}
|
|
else {
|
|
float l = len(p_en - p_st);
|
|
/* minimum width extension */
|
|
float or1 = r1;
|
|
float or2 = r2;
|
|
|
|
if(difl != 0.0f) {
|
|
mw_extension = min(len(p_st - P) * difl, extmax);
|
|
or1 = r1 < mw_extension ? mw_extension : r1;
|
|
mw_extension = min(len(p_en - P) * difl, extmax);
|
|
or2 = r2 < mw_extension ? mw_extension : r2;
|
|
}
|
|
/* --- */
|
|
float invl = 1.0f/l;
|
|
float3 tg = (p_en - p_st) * invl;
|
|
gd = (or2 - or1) * invl;
|
|
float difz = -dot(p_st,tg);
|
|
float cyla = 1.0f - (tg.z * tg.z * (1 + gd*gd));
|
|
float invcyla = 1.0f/cyla;
|
|
float halfb = (-p_st.z - tg.z*(difz + gd*(difz*gd + or1)));
|
|
float tcentre = -halfb*invcyla;
|
|
float zcentre = difz + (tg.z * tcentre);
|
|
float3 tdif = - p_st;
|
|
tdif.z += tcentre;
|
|
float tdifz = dot(tdif,tg);
|
|
float tb = 2*(tdif.z - tg.z*(tdifz + gd*(tdifz*gd + or1)));
|
|
float tc = dot(tdif,tdif) - tdifz * tdifz * (1 + gd*gd) - or1*or1 - 2*or1*tdifz*gd;
|
|
float td = tb*tb - 4*cyla*tc;
|
|
if(td < 0.0f) {
|
|
tree++;
|
|
level = tree & -tree;
|
|
continue;
|
|
}
|
|
|
|
float rootd = sqrtf(td);
|
|
float correction = (-tb - rootd) * 0.5f * invcyla;
|
|
t = tcentre + correction;
|
|
|
|
float3 dp_st = (3 * curve_coef[3] * i_st + 2 * curve_coef[2]) * i_st + curve_coef[1];
|
|
if(dot(tg, dp_st)< 0)
|
|
dp_st *= -1;
|
|
float3 dp_en = (3 * curve_coef[3] * i_en + 2 * curve_coef[2]) * i_en + curve_coef[1];
|
|
if(dot(tg, dp_en) < 0)
|
|
dp_en *= -1;
|
|
|
|
if(flags & CURVE_KN_BACKFACING && (dot(dp_st, -p_st) + t * dp_st.z < 0 || dot(dp_en, p_en) - t * dp_en.z < 0 || isect->t < t || t <= 0.0f)) {
|
|
correction = (-tb + rootd) * 0.5f * invcyla;
|
|
t = tcentre + correction;
|
|
}
|
|
|
|
if(dot(dp_st, -p_st) + t * dp_st.z < 0 || dot(dp_en, p_en) - t * dp_en.z < 0 || isect->t < t || t <= 0.0f) {
|
|
tree++;
|
|
level = tree & -tree;
|
|
continue;
|
|
}
|
|
|
|
float w = (zcentre + (tg.z * correction)) * invl;
|
|
w = saturate(w);
|
|
/* compute u on the curve segment */
|
|
u = i_st * (1 - w) + i_en * w;
|
|
|
|
/* stochastic fade from minimum width */
|
|
if(difl != 0.0f && lcg_state) {
|
|
r_curr = r1 + (r2 - r1) * w;
|
|
r_ext = or1 + (or2 - or1) * w;
|
|
coverage = r_curr/r_ext;
|
|
|
|
if(coverage != 1.0f && (lcg_step_float(lcg_state) > coverage))
|
|
return hit;
|
|
}
|
|
}
|
|
/* we found a new intersection */
|
|
|
|
#ifdef __VISIBILITY_FLAG__
|
|
/* visibility flag test. we do it here under the assumption
|
|
* that most triangles are culled by node flags */
|
|
if(kernel_tex_fetch(__prim_visibility, curveAddr) & visibility)
|
|
#endif
|
|
{
|
|
/* record intersection */
|
|
isect->t = t;
|
|
isect->u = u;
|
|
isect->v = gd;
|
|
isect->prim = curveAddr;
|
|
isect->object = object;
|
|
isect->type = type;
|
|
hit = true;
|
|
}
|
|
|
|
tree++;
|
|
level = tree & -tree;
|
|
}
|
|
else {
|
|
/* split the curve into two curves and process */
|
|
level = level >> 1;
|
|
}
|
|
}
|
|
|
|
return hit;
|
|
}
|
|
|
|
ccl_device_forceinline bool bvh_curve_intersect(KernelGlobals *kg, Intersection *isect,
|
|
float3 P, float3 direction, uint visibility, int object, int curveAddr, float time, int type, uint *lcg_state, float difl, float extmax)
|
|
{
|
|
/* define few macros to minimize code duplication for SSE */
|
|
#ifndef __KERNEL_SSE2__
|
|
# define len3_squared(x) len_squared(x)
|
|
# define len3(x) len(x)
|
|
# define dot3(x, y) dot(x, y)
|
|
#endif
|
|
|
|
int segment = PRIMITIVE_UNPACK_SEGMENT(type);
|
|
/* curve Intersection check */
|
|
int flags = kernel_data.curve.curveflags;
|
|
|
|
int prim = kernel_tex_fetch(__prim_index, curveAddr);
|
|
float4 v00 = kernel_tex_fetch(__curves, prim);
|
|
|
|
int cnum = __float_as_int(v00.x);
|
|
int k0 = cnum + segment;
|
|
int k1 = k0 + 1;
|
|
|
|
#ifndef __KERNEL_SSE2__
|
|
float4 P_curve[2];
|
|
|
|
if(type & PRIMITIVE_CURVE) {
|
|
P_curve[0] = kernel_tex_fetch(__curve_keys, k0);
|
|
P_curve[1] = kernel_tex_fetch(__curve_keys, k1);
|
|
}
|
|
else {
|
|
int fobject = (object == OBJECT_NONE)? kernel_tex_fetch(__prim_object, curveAddr): object;
|
|
motion_curve_keys(kg, fobject, prim, time, k0, k1, P_curve);
|
|
}
|
|
|
|
float or1 = P_curve[0].w;
|
|
float or2 = P_curve[1].w;
|
|
float3 p1 = float4_to_float3(P_curve[0]);
|
|
float3 p2 = float4_to_float3(P_curve[1]);
|
|
|
|
/* minimum width extension */
|
|
float r1 = or1;
|
|
float r2 = or2;
|
|
float3 dif = P - p1;
|
|
float3 dif_second = P - p2;
|
|
if(difl != 0.0f) {
|
|
float pixelsize = min(len3(dif) * difl, extmax);
|
|
r1 = or1 < pixelsize ? pixelsize : or1;
|
|
pixelsize = min(len3(dif_second) * difl, extmax);
|
|
r2 = or2 < pixelsize ? pixelsize : or2;
|
|
}
|
|
/* --- */
|
|
|
|
float3 p21_diff = p2 - p1;
|
|
float3 sphere_dif1 = (dif + dif_second) * 0.5f;
|
|
float3 dir = direction;
|
|
float sphere_b_tmp = dot3(dir, sphere_dif1);
|
|
float3 sphere_dif2 = sphere_dif1 - sphere_b_tmp * dir;
|
|
#else
|
|
ssef P_curve[2];
|
|
|
|
if(type & PRIMITIVE_CURVE) {
|
|
P_curve[0] = load4f(&kg->__curve_keys.data[k0].x);
|
|
P_curve[1] = load4f(&kg->__curve_keys.data[k1].x);
|
|
}
|
|
else {
|
|
int fobject = (object == OBJECT_NONE)? kernel_tex_fetch(__prim_object, curveAddr): object;
|
|
motion_curve_keys(kg, fobject, prim, time, k0, k1, (float4*)&P_curve);
|
|
}
|
|
|
|
const ssef or12 = shuffle<3, 3, 3, 3>(P_curve[0], P_curve[1]);
|
|
|
|
ssef r12 = or12;
|
|
const ssef vP = load4f(P);
|
|
const ssef dif = vP - P_curve[0];
|
|
const ssef dif_second = vP - P_curve[1];
|
|
if(difl != 0.0f) {
|
|
const ssef len1_sq = len3_squared_splat(dif);
|
|
const ssef len2_sq = len3_squared_splat(dif_second);
|
|
const ssef len12 = mm_sqrt(shuffle<0, 0, 0, 0>(len1_sq, len2_sq));
|
|
const ssef pixelsize12 = min(len12 * difl, ssef(extmax));
|
|
r12 = max(or12, pixelsize12);
|
|
}
|
|
float or1 = extract<0>(or12), or2 = extract<0>(shuffle<2>(or12));
|
|
float r1 = extract<0>(r12), r2 = extract<0>(shuffle<2>(r12));
|
|
|
|
const ssef p21_diff = P_curve[1] - P_curve[0];
|
|
const ssef sphere_dif1 = (dif + dif_second) * 0.5f;
|
|
const ssef dir = load4f(direction);
|
|
const ssef sphere_b_tmp = dot3_splat(dir, sphere_dif1);
|
|
const ssef sphere_dif2 = nmadd(sphere_b_tmp, dir, sphere_dif1);
|
|
#endif
|
|
|
|
float mr = max(r1, r2);
|
|
float l = len3(p21_diff);
|
|
float invl = 1.0f / l;
|
|
float sp_r = mr + 0.5f * l;
|
|
|
|
float sphere_b = dot3(dir, sphere_dif2);
|
|
float sdisc = sphere_b * sphere_b - len3_squared(sphere_dif2) + sp_r * sp_r;
|
|
|
|
if(sdisc < 0.0f)
|
|
return false;
|
|
|
|
/* obtain parameters and test midpoint distance for suitable modes */
|
|
#ifndef __KERNEL_SSE2__
|
|
float3 tg = p21_diff * invl;
|
|
#else
|
|
const ssef tg = p21_diff * invl;
|
|
#endif
|
|
float gd = (r2 - r1) * invl;
|
|
|
|
float dirz = dot3(dir, tg);
|
|
float difz = dot3(dif, tg);
|
|
|
|
float a = 1.0f - (dirz*dirz*(1 + gd*gd));
|
|
|
|
float halfb = dot3(dir, dif) - dirz*(difz + gd*(difz*gd + r1));
|
|
|
|
float tcentre = -halfb/a;
|
|
float zcentre = difz + (dirz * tcentre);
|
|
|
|
if((tcentre > isect->t) && !(flags & CURVE_KN_ACCURATE))
|
|
return false;
|
|
if((zcentre < 0 || zcentre > l) && !(flags & CURVE_KN_ACCURATE) && !(flags & CURVE_KN_INTERSECTCORRECTION))
|
|
return false;
|
|
|
|
/* test minimum separation */
|
|
#ifndef __KERNEL_SSE2__
|
|
float3 cprod = cross(tg, dir);
|
|
float cprod2sq = len3_squared(cross(tg, dif));
|
|
#else
|
|
const ssef cprod = cross(tg, dir);
|
|
float cprod2sq = len3_squared(cross_zxy(tg, dif));
|
|
#endif
|
|
float cprodsq = len3_squared(cprod);
|
|
float distscaled = dot3(cprod, dif);
|
|
|
|
if(cprodsq == 0)
|
|
distscaled = cprod2sq;
|
|
else
|
|
distscaled = (distscaled*distscaled)/cprodsq;
|
|
|
|
if(distscaled > mr*mr)
|
|
return false;
|
|
|
|
/* calculate true intersection */
|
|
#ifndef __KERNEL_SSE2__
|
|
float3 tdif = dif + tcentre * dir;
|
|
#else
|
|
const ssef tdif = madd(ssef(tcentre), dir, dif);
|
|
#endif
|
|
float tdifz = dot3(tdif, tg);
|
|
float tdifma = tdifz*gd + r1;
|
|
float tb = 2*(dot3(dir, tdif) - dirz*(tdifz + gd*tdifma));
|
|
float tc = dot3(tdif, tdif) - tdifz*tdifz - tdifma*tdifma;
|
|
float td = tb*tb - 4*a*tc;
|
|
|
|
if(td < 0.0f)
|
|
return false;
|
|
|
|
float rootd = 0.0f;
|
|
float correction = 0.0f;
|
|
if(flags & CURVE_KN_ACCURATE) {
|
|
rootd = sqrtf(td);
|
|
correction = ((-tb - rootd)/(2*a));
|
|
}
|
|
|
|
float t = tcentre + correction;
|
|
|
|
if(t < isect->t) {
|
|
|
|
if(flags & CURVE_KN_INTERSECTCORRECTION) {
|
|
rootd = sqrtf(td);
|
|
correction = ((-tb - rootd)/(2*a));
|
|
t = tcentre + correction;
|
|
}
|
|
|
|
float z = zcentre + (dirz * correction);
|
|
// bool backface = false;
|
|
|
|
if(flags & CURVE_KN_BACKFACING && (t < 0.0f || z < 0 || z > l)) {
|
|
// backface = true;
|
|
correction = ((-tb + rootd)/(2*a));
|
|
t = tcentre + correction;
|
|
z = zcentre + (dirz * correction);
|
|
}
|
|
|
|
/* stochastic fade from minimum width */
|
|
float adjradius = or1 + z * (or2 - or1) * invl;
|
|
adjradius = adjradius / (r1 + z * gd);
|
|
if(lcg_state && adjradius != 1.0f) {
|
|
if(lcg_step_float(lcg_state) > adjradius)
|
|
return false;
|
|
}
|
|
/* --- */
|
|
|
|
if(t > 0.0f && t < isect->t && z >= 0 && z <= l) {
|
|
|
|
if(flags & CURVE_KN_ENCLOSEFILTER) {
|
|
float enc_ratio = 1.01f;
|
|
if((difz > -r1 * enc_ratio) && (dot3(dif_second, tg) < r2 * enc_ratio)) {
|
|
float a2 = 1.0f - (dirz*dirz*(1 + gd*gd*enc_ratio*enc_ratio));
|
|
float c2 = dot3(dif, dif) - difz * difz * (1 + gd*gd*enc_ratio*enc_ratio) - r1*r1*enc_ratio*enc_ratio - 2*r1*difz*gd*enc_ratio;
|
|
if(a2*c2 < 0.0f)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#ifdef __VISIBILITY_FLAG__
|
|
/* visibility flag test. we do it here under the assumption
|
|
* that most triangles are culled by node flags */
|
|
if(kernel_tex_fetch(__prim_visibility, curveAddr) & visibility)
|
|
#endif
|
|
{
|
|
/* record intersection */
|
|
isect->t = t;
|
|
isect->u = z*invl;
|
|
isect->v = gd;
|
|
isect->prim = curveAddr;
|
|
isect->object = object;
|
|
isect->type = type;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
|
|
#ifndef __KERNEL_SSE2__
|
|
# undef len3_squared
|
|
# undef len3
|
|
# undef dot3
|
|
# endif
|
|
}
|
|
|
|
ccl_device_inline float3 curvetangent(float t, float3 p0, float3 p1, float3 p2, float3 p3)
|
|
{
|
|
float fc = 0.71f;
|
|
float data[4];
|
|
float t2 = t * t;
|
|
data[0] = -3.0f * fc * t2 + 4.0f * fc * t - fc;
|
|
data[1] = 3.0f * (2.0f - fc) * t2 + 2.0f * (fc - 3.0f) * t;
|
|
data[2] = 3.0f * (fc - 2.0f) * t2 + 2.0f * (3.0f - 2.0f * fc) * t + fc;
|
|
data[3] = 3.0f * fc * t2 - 2.0f * fc * t;
|
|
return data[0] * p0 + data[1] * p1 + data[2] * p2 + data[3] * p3;
|
|
}
|
|
|
|
ccl_device_inline float3 curvepoint(float t, float3 p0, float3 p1, float3 p2, float3 p3)
|
|
{
|
|
float data[4];
|
|
float fc = 0.71f;
|
|
float t2 = t * t;
|
|
float t3 = t2 * t;
|
|
data[0] = -fc * t3 + 2.0f * fc * t2 - fc * t;
|
|
data[1] = (2.0f - fc) * t3 + (fc - 3.0f) * t2 + 1.0f;
|
|
data[2] = (fc - 2.0f) * t3 + (3.0f - 2.0f * fc) * t2 + fc * t;
|
|
data[3] = fc * t3 - fc * t2;
|
|
return data[0] * p0 + data[1] * p1 + data[2] * p2 + data[3] * p3;
|
|
}
|
|
|
|
ccl_device_inline float3 bvh_curve_refine(KernelGlobals *kg, ShaderData *sd, const Intersection *isect, const Ray *ray)
|
|
{
|
|
int flag = kernel_data.curve.curveflags;
|
|
float t = isect->t;
|
|
float3 P = ray->P;
|
|
float3 D = ray->D;
|
|
|
|
if(isect->object != OBJECT_NONE) {
|
|
#ifdef __OBJECT_MOTION__
|
|
Transform tfm = ccl_fetch(sd, ob_itfm);
|
|
#else
|
|
Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_INVERSE_TRANSFORM);
|
|
#endif
|
|
|
|
P = transform_point(&tfm, P);
|
|
D = transform_direction(&tfm, D*t);
|
|
D = normalize_len(D, &t);
|
|
}
|
|
|
|
int prim = kernel_tex_fetch(__prim_index, isect->prim);
|
|
float4 v00 = kernel_tex_fetch(__curves, prim);
|
|
|
|
int k0 = __float_as_int(v00.x) + PRIMITIVE_UNPACK_SEGMENT(ccl_fetch(sd, type));
|
|
int k1 = k0 + 1;
|
|
|
|
float3 tg;
|
|
|
|
if(flag & CURVE_KN_INTERPOLATE) {
|
|
int ka = max(k0 - 1,__float_as_int(v00.x));
|
|
int kb = min(k1 + 1,__float_as_int(v00.x) + __float_as_int(v00.y) - 1);
|
|
|
|
float4 P_curve[4];
|
|
|
|
if(ccl_fetch(sd, type) & PRIMITIVE_CURVE) {
|
|
P_curve[0] = kernel_tex_fetch(__curve_keys, ka);
|
|
P_curve[1] = kernel_tex_fetch(__curve_keys, k0);
|
|
P_curve[2] = kernel_tex_fetch(__curve_keys, k1);
|
|
P_curve[3] = kernel_tex_fetch(__curve_keys, kb);
|
|
}
|
|
else {
|
|
motion_cardinal_curve_keys(kg, ccl_fetch(sd, object), ccl_fetch(sd, prim), ccl_fetch(sd, time), ka, k0, k1, kb, P_curve);
|
|
}
|
|
|
|
float3 p[4];
|
|
p[0] = float4_to_float3(P_curve[0]);
|
|
p[1] = float4_to_float3(P_curve[1]);
|
|
p[2] = float4_to_float3(P_curve[2]);
|
|
p[3] = float4_to_float3(P_curve[3]);
|
|
|
|
P = P + D*t;
|
|
|
|
#ifdef __UV__
|
|
ccl_fetch(sd, u) = isect->u;
|
|
ccl_fetch(sd, v) = 0.0f;
|
|
#endif
|
|
|
|
tg = normalize(curvetangent(isect->u, p[0], p[1], p[2], p[3]));
|
|
|
|
if(kernel_data.curve.curveflags & CURVE_KN_RIBBONS) {
|
|
ccl_fetch(sd, Ng) = normalize(-(D - tg * (dot(tg, D))));
|
|
}
|
|
else {
|
|
/* direction from inside to surface of curve */
|
|
float3 p_curr = curvepoint(isect->u, p[0], p[1], p[2], p[3]);
|
|
ccl_fetch(sd, Ng) = normalize(P - p_curr);
|
|
|
|
/* adjustment for changing radius */
|
|
float gd = isect->v;
|
|
|
|
if(gd != 0.0f) {
|
|
ccl_fetch(sd, Ng) = ccl_fetch(sd, Ng) - gd * tg;
|
|
ccl_fetch(sd, Ng) = normalize(ccl_fetch(sd, Ng));
|
|
}
|
|
}
|
|
|
|
/* todo: sometimes the normal is still so that this is detected as
|
|
* backfacing even if cull backfaces is enabled */
|
|
|
|
ccl_fetch(sd, N) = ccl_fetch(sd, Ng);
|
|
}
|
|
else {
|
|
float4 P_curve[2];
|
|
|
|
if(ccl_fetch(sd, type) & PRIMITIVE_CURVE) {
|
|
P_curve[0]= kernel_tex_fetch(__curve_keys, k0);
|
|
P_curve[1]= kernel_tex_fetch(__curve_keys, k1);
|
|
}
|
|
else {
|
|
motion_curve_keys(kg, ccl_fetch(sd, object), ccl_fetch(sd, prim), ccl_fetch(sd, time), k0, k1, P_curve);
|
|
}
|
|
|
|
float l = 1.0f;
|
|
tg = normalize_len(float4_to_float3(P_curve[1] - P_curve[0]), &l);
|
|
|
|
P = P + D*t;
|
|
|
|
float3 dif = P - float4_to_float3(P_curve[0]);
|
|
|
|
#ifdef __UV__
|
|
ccl_fetch(sd, u) = dot(dif,tg)/l;
|
|
ccl_fetch(sd, v) = 0.0f;
|
|
#endif
|
|
|
|
if(flag & CURVE_KN_TRUETANGENTGNORMAL) {
|
|
ccl_fetch(sd, Ng) = -(D - tg * dot(tg, D));
|
|
ccl_fetch(sd, Ng) = normalize(ccl_fetch(sd, Ng));
|
|
}
|
|
else {
|
|
float gd = isect->v;
|
|
|
|
/* direction from inside to surface of curve */
|
|
ccl_fetch(sd, Ng) = (dif - tg * ccl_fetch(sd, u) * l) / (P_curve[0].w + ccl_fetch(sd, u) * l * gd);
|
|
|
|
/* adjustment for changing radius */
|
|
if(gd != 0.0f) {
|
|
ccl_fetch(sd, Ng) = ccl_fetch(sd, Ng) - gd * tg;
|
|
ccl_fetch(sd, Ng) = normalize(ccl_fetch(sd, Ng));
|
|
}
|
|
}
|
|
|
|
ccl_fetch(sd, N) = ccl_fetch(sd, Ng);
|
|
}
|
|
|
|
#ifdef __DPDU__
|
|
/* dPdu/dPdv */
|
|
ccl_fetch(sd, dPdu) = tg;
|
|
ccl_fetch(sd, dPdv) = cross(tg, ccl_fetch(sd, Ng));
|
|
#endif
|
|
|
|
if(isect->object != OBJECT_NONE) {
|
|
#ifdef __OBJECT_MOTION__
|
|
Transform tfm = ccl_fetch(sd, ob_tfm);
|
|
#else
|
|
Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_TRANSFORM);
|
|
#endif
|
|
|
|
P = transform_point(&tfm, P);
|
|
}
|
|
|
|
return P;
|
|
}
|
|
|
|
#endif
|
|
|
|
CCL_NAMESPACE_END
|
|
|