blender/source/gameengine
2011-03-21 09:32:54 +00:00
..
BlenderRoutines image.depth, 96/128 for float color images, was 24/32 for byte images. 2011-03-09 01:25:59 +00:00
Converter BGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoad() errored. 2011-03-21 09:32:54 +00:00
Expressions add stddef.h include for offsetof macro for gcc 4.6 compat. 2011-03-09 02:06:21 +00:00
GameLogic Drop support for python 3.1. 2011-03-07 11:53:40 +00:00
GamePlayer doxygen: gameengine/GamePlayer tagged. 2011-02-25 13:35:11 +00:00
Ketsji BGE Dynamic Loading: When given a relative path (starts with "//") for LibLoad(), make the path absolute. This helps resolve relative paths inside the library. 2011-03-21 09:29:28 +00:00
Network doxygen: gameengine/Network tagged. 2011-02-25 13:36:49 +00:00
Physics BGE PhysicsConstraints.exportBulletFile improvement: also export the object names to .bullet files. 2011-03-16 21:20:24 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer BGE internal cosmetic changes - Replacing hardcoded values with new defines 2011-03-07 19:14:17 +00:00
SceneGraph doxygen: gameengine/SceneGraph tagged. 2011-02-25 13:39:04 +00:00
VideoTexture doxygen: gameengine/VideoTexture tagged. 2011-02-25 13:39:34 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00