blender/source/gameengine/Expressions/ListValue.h
Campbell Barton 33b974ee43 BGE Py API
- Deprecation warnings for using attribute access

- Added dictionary functions to KX_GameObject and ListValue
    ob.get(key, default=None)
    ob.has_key(key)
 ob.has_key is important since there was no way to do something like hasattr(ob, "attr") which can be replaced by ob.has_key("attr") - (both still work of course).
 ob.get is just useful in many cases where you want a property if it exists but can fallback to a default.

- CListValue::FindValue was adding a reference but the ~3 places it was used were releasing the reference. added a FindValue that accepts a const char* type to avoid converting python strings to STR_String.
2009-05-26 16:15:40 +00:00

91 lines
2.5 KiB
C++

/*
* ListValue.h: interface for the CListValue class.
* $Id$
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
#if !defined _LISTVALUE_H
#define _LISTVALUE_H
#include "Value.h"
class CListValue : public CPropValue
{
Py_Header;
//PLUGIN_DECLARE_SERIAL (CListValue,CValue)
public:
CListValue(PyTypeObject *T = &Type);
virtual ~CListValue();
void AddConfigurationData(CValue* menuvalue);
void Configure(CValue* menuvalue);
void Add(CValue* value);
/** @attention not implemented yet :( */
virtual CValue* Calc(VALUE_OPERATOR op,CValue *val);
virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype,
VALUE_OPERATOR op,
CValue* val);
virtual double GetNumber();
virtual CValue* GetReplica();
public:
void MergeList(CListValue* otherlist);
bool RemoveValue(CValue* val);
void SetReleaseOnDestruct(bool bReleaseContents);
bool SearchValue(CValue* val);
CValue* FindValue(const STR_String & name);
CValue* FindValue(const char *name);
void ReleaseAndRemoveAll();
virtual void SetModified(bool bModified);
virtual inline bool IsModified();
void Remove(int i);
void Resize(int num);
void SetValue(int i,CValue* val);
CValue* GetValue(int i){ assertd(i < m_pValueArray.size()); return m_pValueArray[i];}
int GetCount() { return m_pValueArray.size();};
virtual const STR_String & GetText();
bool CheckEqual(CValue* first,CValue* second);
virtual PyObject* py_getattro(PyObject* attr);
virtual PyObject* py_getattro_dict();
virtual PyObject* py_repr(void) {
PyObject *py_proxy= this->GetProxy();
PyObject *py_list= PySequence_List(py_proxy);
PyObject *py_string= PyObject_Repr(py_list);
Py_DECREF(py_list);
Py_DECREF(py_proxy);
return py_string;
}
KX_PYMETHOD_O(CListValue,append);
KX_PYMETHOD_NOARGS(CListValue,reverse);
KX_PYMETHOD_O(CListValue,index);
KX_PYMETHOD_O(CListValue,count);
KX_PYMETHOD_VARARGS(CListValue,get);
KX_PYMETHOD_O(CListValue,has_key);
KX_PYMETHOD_O(CListValue,from_id);
private:
std::vector<CValue*> m_pValueArray;
bool m_bReleaseContents;
};
#endif // !defined _LISTVALUE_H