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unix
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patch #8583: Add support for gcc on irix
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2008-11-24 14:15:05 +00:00 |
windows
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This is patch [#18408] Build issues with make on Cygwin hosted MinGW (2.48.1)
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2009-04-15 16:23:13 +00:00 |
bmfont.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
CMakeLists.txt
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
GPC_Canvas.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_Canvas.h
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BGE Bug Fix:#17349, fixes some problems about 2d-filters
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2008-07-20 23:03:01 +00:00 |
GPC_Engine.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_Engine.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_KeyboardDevice.cpp
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BGE Bugfix
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2009-04-09 22:15:26 +00:00 |
GPC_KeyboardDevice.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_MouseDevice.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_MouseDevice.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_PolygonMaterial.cpp
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Merge of apricot branch game engine changes into trunk, excluding GLSL.
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2008-06-17 10:27:34 +00:00 |
GPC_PolygonMaterial.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_RawImage.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
GPC_RawImage.h
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
GPC_RawLoadDotBlendArray.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_RawLoadDotBlendArray.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_RawLogoArrays.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_RawLogoArrays.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_RenderTools.cpp
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Fix for bug #18900: game engine lights in non-glsl mode did move
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2009-06-09 13:51:32 +00:00 |
GPC_RenderTools.h
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Fix for bug #18423: BGE lights in overlay scene also affected
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2009-03-24 15:45:08 +00:00 |
GPC_System.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
GPC_System.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
load.blend
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some minor webplugin changes, new loading .blend, upgraded version to 2.42, enabled PhysicsConstraints module within sandbox.
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2006-07-06 07:58:07 +00:00 |
logo_blender3d.raw
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Initial revision
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2002-10-12 11:37:38 +00:00 |
logo_blender.raw
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Initial revision
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2002-10-12 11:37:38 +00:00 |
logo_nan.raw
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Initial revision
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2002-10-12 11:37:38 +00:00 |
Makefile
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
SConscript
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Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
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2009-02-25 12:07:51 +00:00 |