blender/release/scripts/ui/space_sequencer.py
Matt Ebb cf9b728c6a Color Picker work:
Restored the old Eyedropper tool from the 2.4 colour picker. Now it's an operator, 
working nicely using rna properties (fixes #19475 and some todo items)

This ended up being a bit more work than expected, it involved converting the 
colour picker to use RNA properties directly, rather than temporary values. This has 
several advantages, including being able to type in RGB values greater than 1, 
however there are still some redraw issues with sliders.

Also removed the alternate color pickers after this time spent testing, the current one 
should be sufficient, or alternatives to the wheel can possibly become preferences 
in the current design.

Converting the picker to RNA also made it very trivial to make a cool new 
ColorWheel template, which can be embedded in UI layouts. I've enabled it already 
in texture/vertex paint brush properties and the sequence editor color correction:
http://mke3.net/blender/devel/2.5/colorwheels.jpg
2010-01-07 09:55:11 +00:00

682 lines
22 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
def act_strip(context):
try:
return context.scene.sequence_editor.active_strip
except AttributeError:
return None
class SEQUENCER_HT_header(bpy.types.Header):
bl_space_type = 'SEQUENCE_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("SEQUENCER_MT_view")
row.separator()
if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'):
sub.menu("SEQUENCER_MT_select")
sub.menu("SEQUENCER_MT_marker")
sub.menu("SEQUENCER_MT_add")
sub.menu("SEQUENCER_MT_strip")
layout.prop(st, "view_type", text="")
if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'):
layout.prop(st, "display_mode", text="")
if (st.view_type == 'SEQUENCER'):
row = layout.row(align=True)
row.operator("sequencer.copy", text="", icon='COPYDOWN')
row.operator("sequencer.paste", text="", icon='PASTEDOWN')
layout.separator()
layout.operator("sequencer.refresh_all")
elif (st.view_type == 'SEQUENCER_PREVIEW'):
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "display_channel", text="Channel")
else:
layout.prop(st, "display_channel", text="Channel")
class SEQUENCER_MT_view_toggle(bpy.types.Menu):
bl_label = "View Type"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.view_toggle").type = 'SEQUENCER'
layout.operator("sequencer.view_toggle").type = 'PREVIEW'
layout.operator("sequencer.view_toggle").type = 'SEQUENCER_PREVIEW'
class SEQUENCER_MT_view(bpy.types.Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
layout.column()
"""
uiBlock *block= uiBeginBlock(C, ar, "seq_viewmenu", UI_EMBOSSP);
short yco= 0, menuwidth=120;
if (sseq->mainb == SEQ_DRAW_SEQUENCE) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
"Play Back Animation "
"in all Sequence Areas|Alt A", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
}
else {
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL,
"Grease Pencil...", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefMenuSep(block);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
"Play Back Animation "
"in this window|Alt A", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
}
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
"Play Back Animation in all "
"3D Views and Sequence Areas|Alt Shift A",
0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
"""
layout.separator()
if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'):
layout.operator("sequencer.view_all", text='View all Sequences')
if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'):
layout.operator("sequencer.view_all_preview", text='Fit preview in window')
layout.operator("sequencer.view_selected")
layout.prop(st, "draw_frames")
layout.prop(st, "show_cframe_indicator")
if st.display_mode == 'IMAGE':
layout.prop(st, "draw_safe_margin")
if st.display_mode == 'WAVEFORM':
layout.prop(st, "separate_color_preview")
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
class SEQUENCER_MT_select(bpy.types.Menu):
bl_label = "Select"
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("sequencer.select_active_side", text="Strips to the Left").side = 'LEFT'
layout.operator("sequencer.select_active_side", text="Strips to the Right").side = 'RIGHT'
layout.separator()
layout.operator("sequencer.select_handles", text="Surrounding Handles").side = 'BOTH'
layout.operator("sequencer.select_handles", text="Left Handle").side = 'LEFT'
layout.operator("sequencer.select_handles", text="Right Handle").side = 'RIGHT'
layout.separator()
layout.operator("sequencer.select_linked")
layout.operator("sequencer.select_all_toggle")
layout.operator("sequencer.select_inverse")
class SEQUENCER_MT_marker(bpy.types.Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("marker.add", text="Add Marker")
layout.operator("marker.duplicate", text="Duplicate Marker")
layout.operator("marker.move", text="Grab/Move Marker")
layout.operator("marker.delete", text="Delete Marker")
layout.separator()
layout.label(text="ToDo: Name Marker")
#layout.operator("sequencer.sound_strip_add", text="Transform Markers") # toggle, will be rna - (sseq->flag & SEQ_MARKER_TRANS)
class SEQUENCER_MT_add(bpy.types.Menu):
bl_label = "Add"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
layout.operator("sequencer.scene_strip_add", text="Scene")
layout.operator("sequencer.movie_strip_add", text="Movie")
layout.operator("sequencer.image_strip_add", text="Image")
layout.operator("sequencer.sound_strip_add", text="Sound")
layout.menu("SEQUENCER_MT_add_effect")
class SEQUENCER_MT_add_effect(bpy.types.Menu):
bl_label = "Effect Strip..."
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
layout.operator("sequencer.effect_strip_add", text="Add").type = 'ADD'
layout.operator("sequencer.effect_strip_add", text="Subtract").type = 'SUBTRACT'
layout.operator("sequencer.effect_strip_add", text="Alpha Over").type = 'ALPHA_OVER'
layout.operator("sequencer.effect_strip_add", text="Alpha Under").type = 'ALPHA_UNDER'
layout.operator("sequencer.effect_strip_add", text="Cross").type = 'CROSS'
layout.operator("sequencer.effect_strip_add", text="Gamma Cross").type = 'GAMMA_CROSS'
layout.operator("sequencer.effect_strip_add", text="Multiply").type = 'MULTIPLY'
layout.operator("sequencer.effect_strip_add", text="Over Drop").type = 'OVER_DROP'
layout.operator("sequencer.effect_strip_add", text="Plugin").type = 'PLUGIN'
layout.operator("sequencer.effect_strip_add", text="Wipe").type = 'WIPE'
layout.operator("sequencer.effect_strip_add", text="Glow").type = 'GLOW'
layout.operator("sequencer.effect_strip_add", text="Transform").type = 'TRANSFORM'
layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
layout.operator("sequencer.effect_strip_add", text="Speed Control").type = 'SPEED'
class SEQUENCER_MT_strip(bpy.types.Menu):
bl_label = "Strip"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
layout.operator("transform.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("transform.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
# uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator
layout.separator()
layout.operator("sequencer.cut", text="Cut (hard) at frame").type = 'HARD'
layout.operator("sequencer.cut", text="Cut (soft) at frame").type = 'SOFT'
layout.operator("sequencer.images_separate")
layout.separator()
layout.operator("sequencer.duplicate")
layout.operator("sequencer.delete")
strip = act_strip(context)
if strip:
stype = strip.type
if stype == 'EFFECT':
layout.separator()
layout.operator("sequencer.effect_change")
layout.operator("sequencer.effect_reassign_inputs")
elif stype == 'IMAGE':
layout.separator()
# layout.operator("sequencer.image_change")
layout.operator("sequencer.rendersize")
elif stype == 'SCENE':
layout.separator()
layout.operator("sequencer.scene_change", text="Change Scene")
elif stype == 'MOVIE':
layout.separator()
layout.operator("sequencer.movie_change")
layout.operator("sequencer.rendersize")
layout.separator()
layout.operator("sequencer.meta_make")
layout.operator("sequencer.meta_separate")
#if (ed && (ed->metastack.first || (ed->act_seq && ed->act_seq->type == SEQ_META))) {
# uiItemS(layout);
# uiItemO(layout, NULL, 0, "sequencer.meta_toggle");
#}
layout.separator()
layout.operator("sequencer.reload")
layout.separator()
layout.operator("sequencer.lock")
layout.operator("sequencer.unlock")
layout.operator("sequencer.mute")
layout.operator("sequencer.unmute")
layout.operator("sequencer.mute", text="Mute Deselected Strips").unselected = True
layout.operator("sequencer.snap")
layout.operator_menu_enum("sequencer.swap", "side")
class SequencerButtonsPanel(bpy.types.Panel):
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
def has_sequencer(self, context):
return (context.space_data.view_type == 'SEQUENCER') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
def poll(self, context):
return self.has_sequencer(context) and (act_strip(context) is not None)
class SequencerButtonsPanel_Output(bpy.types.Panel):
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
def has_preview(self, context):
return (context.space_data.view_type == 'PREVIEW') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
def poll(self, context):
return self.has_preview(context)
class SEQUENCER_PT_edit(SequencerButtonsPanel):
bl_label = "Edit Strip"
def draw(self, context):
layout = self.layout
strip = act_strip(context)
split = layout.split(percentage=0.3)
split.label(text="Name:")
split.prop(strip, "name", text="")
split = layout.split(percentage=0.3)
split.label(text="Type:")
split.prop(strip, "type", text="")
split = layout.split(percentage=0.3)
split.label(text="Blend:")
split.prop(strip, "blend_mode", text="")
row = layout.row()
if strip.mute == True:
row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_ON', text="")
elif strip.mute is False:
row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_OFF', text="")
sub = row.row()
sub.active = (not strip.mute)
sub.prop(strip, "blend_opacity", text="Opacity", slider=True)
row = layout.row()
row.prop(strip, "lock")
row.prop(strip, "frame_locked", text="Frame Lock")
col = layout.column()
col.enabled = not strip.lock
col.prop(strip, "channel")
col.prop(strip, "start_frame")
col.prop(strip, "length")
col = layout.column(align=True)
col.label(text="Offset:")
col.prop(strip, "start_offset", text="Start")
col.prop(strip, "end_offset", text="End")
col = layout.column(align=True)
col.label(text="Still:")
col.prop(strip, "start_still", text="Start")
col.prop(strip, "end_still", text="End")
class SEQUENCER_PT_effect(SequencerButtonsPanel):
bl_label = "Effect Strip"
def poll(self, context):
if not self.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in ('ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'PLUGIN',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', 'SPEED')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
if strip.type == 'COLOR':
layout.prop(strip, "color")
elif strip.type == 'WIPE':
col = layout.column()
col.prop(strip, "transition_type")
col.label(text="Direction:")
col.row().prop(strip, "direction", expand=True)
col = layout.column()
col.prop(strip, "blur_width", slider=True)
if strip.transition_type in ('SINGLE', 'DOUBLE'):
col.prop(strip, "angle")
elif strip.type == 'GLOW':
flow = layout.column_flow()
flow.prop(strip, "threshold", slider=True)
flow.prop(strip, "clamp", slider=True)
flow.prop(strip, "boost_factor")
flow.prop(strip, "blur_distance")
row = layout.row()
row.prop(strip, "quality", slider=True)
row.prop(strip, "only_boost")
elif strip.type == 'SPEED':
layout.prop(strip, "global_speed")
flow = layout.column_flow()
flow.prop(strip, "curve_velocity")
flow.prop(strip, "curve_compress_y")
flow.prop(strip, "frame_blending")
elif strip.type == 'TRANSFORM':
self.draw_panel_transform(strip)
col = layout.column(align=True)
if strip.type == 'SPEED':
col.prop(strip, "speed_fader", text="Speed fader")
elif strip.type in ('CROSS', 'GAMMA_CROSS', 'PLUGIN', 'WIPE'):
col.prop(strip, "use_effect_default_fade", "Default fade")
if not strip.use_effect_default_fade:
col.prop(strip, "effect_fader", text="Effect fader")
def draw_panel_transform(self, strip):
layout = self.layout
col = layout.column()
col.prop(strip, "interpolation")
col.prop(strip, "translation_unit")
col = layout.column(align=True)
col.label(text="Position:")
col.prop(strip, "translate_start_x", text="X")
col.prop(strip, "translate_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.prop(strip, "uniform_scale")
if (strip.uniform_scale):
col = layout.column(align=True)
col.prop(strip, "scale_start_x", text="Scale")
else:
col = layout.column(align=True)
col.label(text="Scale:")
col.prop(strip, "scale_start_x", text="X")
col.prop(strip, "scale_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.label(text="Rotation:")
col.prop(strip, "rotation_start", text="Rotation")
class SEQUENCER_PT_input(SequencerButtonsPanel):
bl_label = "Strip Input"
def poll(self, context):
if not self.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in ('MOVIE', 'IMAGE')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
split = layout.split(percentage=0.2)
col = split.column()
col.label(text="Path:")
col = split.column()
col.prop(strip, "directory", text="")
# Current element for the filename
elem = strip.getStripElem(context.scene.current_frame)
if elem:
split = layout.split(percentage=0.2)
col = split.column()
col.label(text="File:")
col = split.column()
col.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
layout.prop(strip, "use_translation", text="Image Offset:")
if strip.transform:
col = layout.column(align=True)
col.active = strip.use_translation
col.prop(strip.transform, "offset_x", text="X")
col.prop(strip.transform, "offset_y", text="Y")
layout.prop(strip, "use_crop", text="Image Crop:")
if strip.crop:
col = layout.column(align=True)
col.active = strip.use_crop
col.prop(strip.crop, "top")
col.prop(strip.crop, "left")
col.prop(strip.crop, "bottom")
col.prop(strip.crop, "right")
col = layout.column(align=True)
col.label(text="Trim Duration:")
col.prop(strip, "animation_start_offset", text="Start")
col.prop(strip, "animation_end_offset", text="End")
class SEQUENCER_PT_sound(SequencerButtonsPanel):
bl_label = "Sound"
def poll(self, context):
if not self.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SOUND')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "sound", open="sound.open")
layout.separator()
layout.prop(strip.sound, "filename", text="")
row = layout.row()
if strip.sound.packed_file:
row.operator("sound.unpack", icon='PACKAGE', text="Unpack")
else:
row.operator("sound.pack", icon='UGLYPACKAGE', text="Pack")
row.prop(strip.sound, "caching")
layout.prop(strip, "volume")
class SEQUENCER_PT_scene(SequencerButtonsPanel):
bl_label = "Scene"
def poll(self, context):
if not self.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SCENE')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "scene")
class SEQUENCER_PT_filter(SequencerButtonsPanel):
bl_label = "Filter"
def poll(self, context):
if not self.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in ('MOVIE', 'IMAGE', 'SCENE', 'META')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
col = layout.column()
col.label(text="Video:")
col.prop(strip, "strobe")
col.prop(strip, "de_interlace")
col = layout.column()
col.label(text="Colors:")
col.prop(strip, "multiply_colors", text="Multiply")
col.prop(strip, "premultiply")
col.prop(strip, "convert_float")
col = layout.column()
col.label(text="Flip:")
col.prop(strip, "flip_x", text="X")
col.prop(strip, "flip_y", text="Y")
col.prop(strip, "reverse_frames", text="Backwards")
layout.prop(strip, "use_color_balance")
if strip.color_balance: # TODO - need to add this somehow
row = layout.row()
row.active = strip.use_color_balance
col = row.column()
col.template_color_wheel(strip.color_balance, "lift", value_slider=False)
col.row().prop(strip.color_balance, "lift")
col.prop(strip.color_balance, "inverse_lift", text="Inverse")
col = row.column()
col.template_color_wheel(strip.color_balance, "gamma", value_slider=False)
col.row().prop(strip.color_balance, "gamma")
col.prop(strip.color_balance, "inverse_gamma", text="Inverse")
col = row.column()
col.template_color_wheel(strip.color_balance, "gain", value_slider=False)
col.row().prop(strip.color_balance, "gain")
col.prop(strip.color_balance, "inverse_gain", text="Inverse")
class SEQUENCER_PT_proxy(SequencerButtonsPanel):
bl_label = "Proxy"
def poll(self, context):
if not self.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in ('MOVIE', 'IMAGE', 'SCENE', 'META')
def draw_header(self, context):
strip = act_strip(context)
self.layout.prop(strip, "use_proxy", text="")
def draw(self, context):
layout = self.layout
strip = act_strip(context)
flow = layout.column_flow()
flow.prop(strip, "proxy_custom_directory")
if strip.proxy: # TODO - need to add this somehow
flow.prop(strip.proxy, "directory")
flow.prop(strip.proxy, "file")
class SEQUENCER_PT_view(SequencerButtonsPanel_Output):
bl_label = "View Settings"
def draw(self, context):
layout = self.layout
st = context.space_data
col = layout.column()
col.prop(st, "draw_overexposed") # text="Zebra"
col.prop(st, "draw_safe_margin")
bpy.types.register(SEQUENCER_HT_header) # header/menu classes
bpy.types.register(SEQUENCER_MT_view)
bpy.types.register(SEQUENCER_MT_view_toggle)
bpy.types.register(SEQUENCER_MT_select)
bpy.types.register(SEQUENCER_MT_marker)
bpy.types.register(SEQUENCER_MT_add)
bpy.types.register(SEQUENCER_MT_add_effect)
bpy.types.register(SEQUENCER_MT_strip)
bpy.types.register(SEQUENCER_PT_edit) # sequencer panels
bpy.types.register(SEQUENCER_PT_effect)
bpy.types.register(SEQUENCER_PT_input)
bpy.types.register(SEQUENCER_PT_sound)
bpy.types.register(SEQUENCER_PT_scene)
bpy.types.register(SEQUENCER_PT_filter)
bpy.types.register(SEQUENCER_PT_proxy)
bpy.types.register(SEQUENCER_PT_view) # view panels