blender/source
Sergey Sharybin 51014d8e4f Fix #29384: Mesh without polygons + Modifier crashes when switching to sculpt mode
There were some issues with PBVH which prevented working it for meshes without faces.

Discussed with Brecht, for benefits of dynamic-topology-sculpting and so better to
make PBVH survive such things.

Added some extra NULL-pointer checks for this.
2011-11-24 13:39:43 +00:00
..
blender Fix #29384: Mesh without polygons + Modifier crashes when switching to sculpt mode 2011-11-24 13:39:43 +00:00
blenderplayer Fix compilation error of blenderplayer caused by recent commit. 2011-11-23 16:44:33 +00:00
creator image format arg parsing for creator.c 2011-11-24 05:18:26 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine rename mathutils constructors to match other parts of the bpy/api (no functional changes) 2011-11-24 04:45:36 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00