blender/source
Bastien Montagne fd5b882a67 Move cage_manipulator.c to new GL code.
Note: I’d assume gawain equivalent to glDrawArrays would be batches? But
for two lines drawn twice this looks totally overkill anyway, so
switched back to basic immediate-mode-like API.

A bit frustrating to work on this code, since afaict you cannot check
the results in Blender, being mostly unused currently...
2017-04-11 15:19:00 +02:00
..
blender Move cage_manipulator.c to new GL code. 2017-04-11 15:19:00 +02:00
blenderplayer Fix T50976: Blender UI problems with certain theme files. 2017-04-05 11:01:27 +02:00
creator Depsgraph: Remove old depsgraph headers from creator 2017-04-06 15:40:08 +02:00
gameengine Fix compilation error after recent changes 2017-04-07 09:58:54 +02:00
tools@b11375e890 Fix blurry icons 2017-01-29 17:21:57 +03:00
CMakeLists.txt Fix WITH_LEGACY_OPENGL=ON 2017-04-08 12:01:29 +10:00