blender/source/gameengine/VideoTexture
Benoit Bolsee 0b8661ab4d BGE: Occlusion culling and other performance improvements.
Added occlusion culling capability in the BGE. 
More info: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#BGE_Scenegraph_improvement
MSVC, scons, cmake, Makefile updated.

Other minor performance improvements:
- The rasterizer was computing the openGL model matrix of the objects too many times
- DBVT view frustrum culling was not properly culling behind the near plane:
  Large objects behind the camera were sent to the GPU
- Remove all references to mesh split/join feature as it is not yet functional
2009-04-13 20:08:33 +00:00
..
BlendType.h VideoTexture module. 2008-10-31 22:35:52 +00:00
blendVideoTex.cpp VideoTexture: new ImageMirror class for easy mirror (and portal) creation 2008-12-04 16:07:46 +00:00
CMakeLists.txt VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation systems, fix video streaming, fix camera support in Linux, add multi-thread cache service, fix crash when a VideoFFmpeg object could not be created. 2009-03-05 15:16:43 +00:00
Common.h VideoTexture module. 2008-10-31 22:35:52 +00:00
Exception.cpp VideoTexture: new ImageMirror class for easy mirror (and portal) creation 2008-12-04 16:07:46 +00:00
Exception.h VideoTexture: new ImageMirror class for easy mirror (and portal) creation 2008-12-04 16:07:46 +00:00
FilterBase.cpp remove warnings for the BGE 2009-02-25 03:26:02 +00:00
FilterBase.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterBlueScreen.cpp VideoTexture: Bug report #17946: add (char*) casting to fix compile error with Python get-set method and module object. 2008-11-04 09:21:27 +00:00
FilterBlueScreen.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterColor.cpp VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterColor.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterNormal.cpp VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterNormal.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterSource.cpp VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterSource.h remove warnings for the BGE 2009-02-25 03:26:02 +00:00
ImageBase.cpp VideoTexture: use PyObjectPlus.h instead of Python.h for compatibility with Python2.3 2008-11-02 18:02:31 +00:00
ImageBase.h VideoTexture: use PyObjectPlus.h instead of Python.h for compatibility with Python2.3 2008-11-02 18:02:31 +00:00
ImageBuff.cpp VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
ImageBuff.h VideoTexture module. 2008-10-31 22:35:52 +00:00
ImageMix.cpp VideoTexture: Bug report #17946: add (char*) casting to fix compile error with Python get-set method and module object. 2008-11-04 09:21:27 +00:00
ImageMix.h VideoTexture module. 2008-10-31 22:35:52 +00:00
ImageRender.cpp BGE: Occlusion culling and other performance improvements. 2009-04-13 20:08:33 +00:00
ImageRender.h ImageMirror: add clip attribute to limit clipping distance of mirror rendering 2008-12-09 14:16:10 +00:00
ImageViewport.cpp VideoTexture: new ImageRender class for Render To Texture 2008-11-26 17:47:42 +00:00
ImageViewport.h VideoTexture: new ImageRender class for Render To Texture 2008-11-26 17:47:42 +00:00
Makefile VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation systems, fix video streaming, fix camera support in Linux, add multi-thread cache service, fix crash when a VideoFFmpeg object could not be created. 2009-03-05 15:16:43 +00:00
PyTypeList.cpp VideoTexture: Bug report #17946: add (char*) casting to fix compile error with Python get-set method and module object. 2008-11-04 09:21:27 +00:00
PyTypeList.h VideoTexture: use PyObjectPlus.h instead of Python.h for compatibility with Python2.3 2008-11-02 18:02:31 +00:00
SConscript VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation systems, fix video streaming, fix camera support in Linux, add multi-thread cache service, fix crash when a VideoFFmpeg object could not be created. 2009-03-05 15:16:43 +00:00
Texture.cpp VideoTexture: VideoTexture.materialID() can now take texture image name. 2008-11-07 10:54:32 +00:00
Texture.h VideoTexture: new ImageMirror class for easy mirror (and portal) creation 2008-12-04 16:07:46 +00:00
VideoBase.cpp VideoTexture: Preserve alpha channel if present in video, images and sequences. Better detection of end of video. 2008-11-09 21:42:30 +00:00
VideoBase.h VideoTexture: Preserve alpha channel if present in video, images and sequences. Better detection of end of video. 2008-11-09 21:42:30 +00:00
VideoFFmpeg.cpp VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation systems, fix video streaming, fix camera support in Linux, add multi-thread cache service, fix crash when a VideoFFmpeg object could not be created. 2009-03-05 15:16:43 +00:00
VideoFFmpeg.h == FFMPEG == 2009-03-22 19:19:21 +00:00