forked from bartvdbraak/blender
335 lines
11 KiB
XML
335 lines
11 KiB
XML
<?xml version="1.0" encoding = "Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="7.00"
|
|
Name="EXP_expressions"
|
|
ProjectGUID="{8A5E634D-D1DA-40E9-A3B3-94689A6235DC}"
|
|
SccProjectName=""
|
|
SccLocalPath="">
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"/>
|
|
</Platforms>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Debug|Win32"
|
|
OutputDirectory="$(SolutionDir)obj\windows\gameengine\expressions\debug"
|
|
IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\expressions\debug"
|
|
ConfigurationType="4"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
|
|
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
|
|
BasicRuntimeChecks="3"
|
|
RuntimeLibrary="1"
|
|
DefaultCharIsUnsigned="TRUE"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\expressions\debug/EXP_expressions.pch"
|
|
AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\expressions\debug\"
|
|
ObjectFile="$(SolutionDir)obj\windows\gameengine\expressions\debug\"
|
|
ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\expressions\debug\"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="3"
|
|
CompileAs="0"
|
|
UndefinePreprocessorDefinitions="_DEBUG"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
OutputFile="$(SolutionDir)obj\windows\gameengine\expressions\debug\EXP_expressions.lib"
|
|
SuppressStartupBanner="TRUE"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="MT DLL Debug|Win32"
|
|
OutputDirectory="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug"
|
|
IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug"
|
|
ConfigurationType="4"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
|
|
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
|
|
BasicRuntimeChecks="3"
|
|
RuntimeLibrary="3"
|
|
DefaultCharIsUnsigned="TRUE"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug/EXP_expressions.pch"
|
|
AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug\"
|
|
ObjectFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug\"
|
|
ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug\"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="4"
|
|
CompileAs="0"
|
|
UndefinePreprocessorDefinitions="_DEBUG"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
OutputFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug\EXP_expressions.lib"
|
|
SuppressStartupBanner="TRUE"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="MT DLL Release|Win32"
|
|
OutputDirectory="$(SolutionDir)obj\windows\gameengine\expressions\mtdll"
|
|
IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\expressions\mtdll"
|
|
ConfigurationType="4"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
InlineFunctionExpansion="1"
|
|
AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
|
|
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
|
|
StringPooling="TRUE"
|
|
RuntimeLibrary="2"
|
|
EnableFunctionLevelLinking="TRUE"
|
|
DefaultCharIsUnsigned="TRUE"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll/EXP_expressions.pch"
|
|
AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\expressions\mtdll\"
|
|
ObjectFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll\"
|
|
ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\expressions\mtdll\"
|
|
SuppressStartupBanner="TRUE"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
OutputFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll\EXP_expressions.lib"
|
|
SuppressStartupBanner="TRUE"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="1033"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Release|Win32"
|
|
OutputDirectory="$(SolutionDir)obj\windows\gameengine\expressions"
|
|
IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\expressions"
|
|
ConfigurationType="4"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
InlineFunctionExpansion="1"
|
|
AdditionalIncludeDirectories="c:\cygwin\home\stl,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
|
|
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
|
|
StringPooling="TRUE"
|
|
RuntimeLibrary="0"
|
|
EnableFunctionLevelLinking="TRUE"
|
|
DefaultCharIsUnsigned="TRUE"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\expressions\EXP_expressions.pch"
|
|
AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\expressions\"
|
|
ObjectFile="$(SolutionDir)obj\windows\gameengine\expressions\"
|
|
ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\expressions\"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="TRUE"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
OutputFile="$(SolutionDir)obj\windows\gameengine\expressions\EXP_expressions.lib"
|
|
SuppressStartupBanner="TRUE"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
CommandLine="ECHO Copying lib
|
|
|
|
XCOPY /Y $(SolutionDir)obj\windows\gameengine\expressions\*.lib $(SolutionDir)..\lib\windows\gameengine\expressions\lib\*.lib
|
|
|
|
ECHO Done
|
|
"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="1033"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<Files>
|
|
<Filter
|
|
Name="Source Files"
|
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\BoolValue.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\ConstExpr.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\EXP_C-Api.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\EmptyValue.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\ErrorValue.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\Expression.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\FloatValue.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\IdentifierExpr.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\IfExpr.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\InputParser.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\IntValue.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\KX_HashedPtr.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\ListValue.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\Operator1Expr.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\Operator2Expr.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\PyObjectPlus.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\StringValue.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\Value.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\VectorValue.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Header Files"
|
|
Filter="h;hpp;hxx;hm;inl">
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\BoolValue.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\ConstExpr.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\EXP_C-Api.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\EmptyValue.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\ErrorValue.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\Expression.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\FloatValue.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\IdentifierExpr.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\IfExpr.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\InputParser.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\IntValue.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\KX_HashedPtr.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\ListValue.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\Operator1Expr.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\Operator2Expr.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\PyObjectPlus.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\StringValue.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\Value.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\VectorValue.h">
|
|
</File>
|
|
<File
|
|
RelativePath="$(SolutionDir)source\gameengine\Expressions\VoidValue.h">
|
|
</File>
|
|
</Filter>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|