blender/source/gameengine/GamePlayer
Erwin Coumans 2572b9f72c Reserved some Bullet 2.x constraint data.
Although we will delay the main Rigid Body user interface after 2.43 release early 2007, I need some constraint data/UI to make progress with COLLADA Physics.
Added RigidBody constraint UI
LR_ALTKEY+LR_CTRLKEY+LR_SHIFTKEY+ P will bake rigidbody
Contribution by RCRuiz, Ramon Carlos.
2006-11-30 00:19:27 +00:00
..
common Added custom vertex/edge/face data for meshes: 2006-11-20 04:28:02 +00:00
ghost Reserved some Bullet 2.x constraint data. 2006-11-30 00:19:27 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00