blender/source/gameengine
Campbell Barton 52a3d5c518 BGE Python API
Free python modules defined within the blendfile between loading scenes since they would end up accessing old GameLogic, Rasterizer modules as well as old game engine data in the module namespace which can cause problems.
2009-04-15 19:20:12 +00:00
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BlenderRoutines BGE Bugfix 2009-04-09 22:15:26 +00:00
Converter BGE MouseFocusSensor 2009-04-15 13:50:56 +00:00
Expressions this should fix building with mingw 2009-04-12 22:05:09 +00:00
GameLogic Fix for own recent reference count error. 2009-04-15 04:34:27 +00:00
GamePlayer This is patch [#18408] Build issues with make on Cygwin hosted MinGW (2.48.1) 2009-04-15 16:23:13 +00:00
Ketsji BGE Python API 2009-04-15 19:20:12 +00:00
Network BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both GameLogic and KX_GameObject. 2009-04-08 16:57:08 +00:00
Physics Fix for own recent reference count error. 2009-04-15 04:34:27 +00:00
PyDoc BGE MouseFocusSensor 2009-04-15 13:50:56 +00:00
Rasterizer BGE: Occlusion culling and other performance improvements. 2009-04-13 20:08:33 +00:00
SceneGraph BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
VideoTexture BGE: Occlusion culling and other performance improvements. 2009-04-13 20:08:33 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00