forked from bartvdbraak/blender
5d0a207ecb
blocks that were previously missed; and b) greatly increase my ohloh stats!
101 lines
3.1 KiB
C++
101 lines
3.1 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/*
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* Copyright (c) 2000 Gino van den Bergen <gino@acm.org>
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear
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* in supporting documentation. Gino van den Bergen makes no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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*/
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#ifndef MT_VECTOR4_H
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#define MT_VECTOR4_H
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#include <MT_assert.h>
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#include "MT_Tuple4.h"
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class MT_Vector4 : public MT_Tuple4 {
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public:
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virtual ~MT_Vector4() {}
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MT_Vector4() {}
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MT_Vector4(const float *v) : MT_Tuple4(v) {}
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MT_Vector4(const double *v) : MT_Tuple4(v) {}
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MT_Vector4(MT_Scalar xx, MT_Scalar yy, MT_Scalar zz, MT_Scalar ww) :
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MT_Tuple4(xx, yy, zz, ww) {}
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MT_Vector4& operator+=(const MT_Vector4& v);
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MT_Vector4& operator-=(const MT_Vector4& v);
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MT_Vector4& operator*=(MT_Scalar s);
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MT_Vector4& operator/=(MT_Scalar s);
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MT_Scalar dot(const MT_Vector4& v) const;
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MT_Scalar length2() const;
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MT_Scalar length() const;
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MT_Vector4 absolute() const;
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void normalize();
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MT_Vector4 normalized() const;
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void scale(MT_Scalar x, MT_Scalar y, MT_Scalar z, MT_Scalar w);
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MT_Vector4 scaled(MT_Scalar x, MT_Scalar y, MT_Scalar z, MT_Scalar w) const;
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bool fuzzyZero() const;
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};
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MT_Vector4 operator+(const MT_Vector4& v1, const MT_Vector4& v2);
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MT_Vector4 operator-(const MT_Vector4& v1, const MT_Vector4& v2);
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MT_Vector4 operator-(const MT_Vector4& v);
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MT_Vector4 operator*(const MT_Vector4& v, MT_Scalar s);
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MT_Vector4 operator*(MT_Scalar s, const MT_Vector4& v);
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MT_Vector4 operator/(const MT_Vector4& v, MT_Scalar s);
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MT_Scalar MT_dot(const MT_Vector4& v1, const MT_Vector4& v2);
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MT_Scalar MT_length2(const MT_Vector4& v);
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MT_Scalar MT_length(const MT_Vector4& v);
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bool MT_fuzzyZero(const MT_Vector4& v);
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bool MT_fuzzyEqual(const MT_Vector4& v1, const MT_Vector4& v2);
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#ifdef GEN_INLINED
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#include "MT_Vector4.inl"
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#endif
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#endif
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