forked from bartvdbraak/blender
314 lines
9.7 KiB
XML
314 lines
9.7 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="9,00"
|
|
Name="TEX_Video"
|
|
ProjectGUID="{670EC17A-0548-4BBF-A27B-636C7C188139}"
|
|
RootNamespace="TEX_Video"
|
|
Keyword="Win32Proj"
|
|
TargetFrameworkVersion="131072"
|
|
>
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"
|
|
/>
|
|
</Platforms>
|
|
<ToolFiles>
|
|
</ToolFiles>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Debug|Win32"
|
|
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug"
|
|
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug"
|
|
ConfigurationType="4"
|
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
|
CharacterSet="2"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
|
|
StringPooling="false"
|
|
BasicRuntimeChecks="3"
|
|
RuntimeLibrary="1"
|
|
DefaultCharIsUnsigned="true"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\TEX_Video.pch"
|
|
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
|
|
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
|
|
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
|
|
WarningLevel="2"
|
|
Detect64BitPortabilityProblems="false"
|
|
DebugInformationFormat="3"
|
|
CompileAs="0"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
OutputFile="..\..\..\..\build\msvc_9\libs\debug\TEX_Video.lib"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Release|Win32"
|
|
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture"
|
|
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture"
|
|
ConfigurationType="4"
|
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
|
CharacterSet="2"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
InlineFunctionExpansion="1"
|
|
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
|
|
StringPooling="true"
|
|
RuntimeLibrary="0"
|
|
EnableFunctionLevelLinking="true"
|
|
DefaultCharIsUnsigned="true"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\TEX_Video.pch"
|
|
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
|
|
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
|
|
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
|
|
WarningLevel="2"
|
|
Detect64BitPortabilityProblems="false"
|
|
CompileAs="0"
|
|
ShowIncludes="false"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
OutputFile="..\..\..\..\build\msvc_9\libs\TEX_Video.lib"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<References>
|
|
</References>
|
|
<Files>
|
|
<Filter
|
|
Name="Source Files"
|
|
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
|
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
|
>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\blendVideoTex.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\Exception.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBase.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBlueScreen.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterColor.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterNormal.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterSource.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBase.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBuff.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageMix.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageRender.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageViewport.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\PyTypeList.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\Texture.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoBase.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoFFmpeg.cpp"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Header Files"
|
|
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
|
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
|
>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\BlendType.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\Common.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\Exception.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBase.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBlueScreen.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterColor.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterNormal.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterSource.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBase.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBuff.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageMix.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageRender.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageViewport.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\PyTypeList.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\Texture.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoBase.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoFFmpeg.h"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|