forked from bartvdbraak/blender
0a3694cd6e
Was annoying to use a different editor for cmake only. theeth says this should be ok with gsoc and merges from branches.
39 lines
1.4 KiB
CMake
39 lines
1.4 KiB
CMake
# $Id$
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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SET(INC gen_messaging gen_system ../../intern/string ../../intern/moto/include ../../source/blender/blenloader )
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FILE(GLOB SRC
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gen_messaging/intern/messaging.c
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gen_system/GEN_HashedPtr.cpp
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gen_system/GEN_Matrix4x4.cpp
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gen_system/SYS_SingletonSystem.cpp
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gen_system/SYS_System.cpp
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)
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BLENDERLIB(bf_kernel "${SRC}" "${INC}")
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#env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['common','game2', 'player'], priority = [15, 10, 150] )
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