blender/intern/cycles
Sergey Sharybin 1073c6ae8e Cycles: Don't check shader for volume when checking if camera is inside volume
Intersection code already ignores objects without volume closure so checking it
afterwards is not needed.
2014-11-04 19:57:15 +01:00
..
app Ghost Context Refactor 2014-10-07 15:47:32 -05:00
blender Cycles: Remove compatibility code for OSL-1.4 2014-11-04 16:19:45 +05:00
bvh Cycles: Rebuild BVH from scratch if loading cache failed 2014-09-01 18:05:10 +06:00
cmake Ghost Context Refactor 2014-10-07 15:47:32 -05:00
device Fix typo breaking compilation with SSE2. 2014-11-02 23:01:09 +01:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Cycles: Don't check shader for volume when checking if camera is inside volume 2014-11-04 19:57:15 +01:00
render Cycles: Remove compatibility code for OSL-1.4 2014-11-04 16:19:45 +05:00
subd Code cleanup: Add -Werror=float-conversion to Cycles 2014-05-03 07:31:46 +10:00
util Cycles: Remove redundant alloc/free 2014-11-01 15:23:14 +01:00
CMakeLists.txt Futher tweaks to WITH_CPU_SSE option 2014-10-15 18:45:09 +06:00
SConscript Ghost Context Refactor 2014-10-07 15:47:32 -05:00