..
BL_ActionActuator.cpp
Adding an option for action actuator - "Continue" this means animations always play from where they left off. Continue was the 2.46 operation too, so new functionality is the option to disable.
2008-07-10 14:23:19 +00:00
BL_ActionActuator.h
Adding an option for action actuator - "Continue" this means animations always play from where they left off. Continue was the 2.46 operation too, so new functionality is the option to disable.
2008-07-10 14:23:19 +00:00
BL_ArmatureObject.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
BL_ArmatureObject.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
BL_BlenderDataConversion.cpp
BGE patch: DUPLIGROUP option supported in BGE.
2008-07-15 20:05:23 +00:00
BL_BlenderDataConversion.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
BL_DeformableGameObject.cpp
BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.
2008-06-18 06:46:49 +00:00
BL_DeformableGameObject.h
BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
2008-07-19 07:45:19 +00:00
BL_MeshDeformer.cpp
Sync with Apricot Game Engine
2008-07-10 12:47:20 +00:00
BL_MeshDeformer.h
Sync with Apricot Game Engine
2008-07-10 12:47:20 +00:00
BL_ShapeActionActuator.cpp
Checked all cases where PyArg_ParseTuple is used in blenders game engine and made sure all will raise errors when called with invalid args.
2008-07-01 16:43:46 +00:00
BL_ShapeActionActuator.h
Forgot to set Id property on new shape action files
2008-06-18 07:03:47 +00:00
BL_ShapeDeformer.cpp
BGE patch: fix mesh deformation errors with duplicated objects sharing the same mesh in case of 1) armature+multiple material 2) shape drivers
2008-07-16 21:24:54 +00:00
BL_ShapeDeformer.h
Sync with Apricot Game Engine
2008-07-10 12:47:20 +00:00
BL_SkinDeformer.cpp
BGE patch: fix mesh deformation errors with duplicated objects sharing the same mesh in case of 1) armature+multiple material 2) shape drivers
2008-07-16 21:24:54 +00:00
BL_SkinDeformer.h
BGE patch: fix mesh deformation errors with duplicated objects sharing the same mesh in case of 1) armature+multiple material 2) shape drivers
2008-07-16 21:24:54 +00:00
BL_SkinMeshObject.cpp
Sync with Apricot Game Engine
2008-07-10 12:47:20 +00:00
BL_SkinMeshObject.h
Sync with Apricot Game Engine
2008-07-10 12:47:20 +00:00
BlenderWorldInfo.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
BlenderWorldInfo.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_BlenderScalarInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_BlenderScalarInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_BlenderSceneConverter.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
KX_BlenderSceneConverter.h
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
KX_ConvertActuators.cpp
BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
2008-07-19 07:45:19 +00:00
KX_ConvertActuators.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ConvertControllers.cpp
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
KX_ConvertControllers.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ConvertProperties.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ConvertProperties.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ConvertSensors.cpp
BGE logic update: new servo control motion actuator, new distance constraint actuator, new orientation constraint actuator, new actuator sensor.
2008-07-04 08:14:50 +00:00
KX_ConvertSensors.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_IpoConvert.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_IpoConvert.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SConscript
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
2007-08-28 10:07:08 +00:00