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Brecht Van Lommel 54729df020 Cycles OSL: diffuse_toon and specular_toon closures. These are toon shaders with
a size parameter between 0.0 and 1.0 that gives a angle of reflection between
0° and 90°, and a smooth parameter that gives and angle over which a smooth
transition from full to no reflection happens.

These work with global illumination and do importance sampling of the area within
the angle. Note that unlike most other BSDF's these are not energy conserving in
general, in particular if their weight is 1.0 and size > 2/3 (or 60°) they will
add more energy in each bounce.

Diffuse: http://www.pasteall.org/pic/show.php?id=42119
Specular: http://www.pasteall.org/pic/show.php?id=42120
2012-12-19 21:17:16 +00:00
build_files Minor enhancements to end message of build_deps.sh 2012-12-19 11:07:10 +00:00
doc update api changelog 2012-12-11 02:13:42 +00:00
extern Hi there, it has been a while, just curious if my SVN account still works :) 2012-12-15 01:01:35 +00:00
intern Cycles OSL: diffuse_toon and specular_toon closures. These are toon shaders with 2012-12-19 21:17:16 +00:00
release More tweaks to WeighVG icon 2012-12-19 16:48:06 +00:00
source Animation system small fix: 2012-12-19 18:36:20 +00:00
CMakeLists.txt CMake: on linux, make boost now always require multithreaded libs, disabling 2012-12-13 08:46:07 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct Icons now draw good again! 2012-12-18 19:35:54 +00:00