forked from bartvdbraak/blender
5478384761
Didn't crash for me, but did export incorrectly since editmode changes weren't flushed. Fixed this by setting all exporters to go back to object mode before exporting. Also cleaned up some naming in exporter creator strings, it's "Blender" not "Blender3D". |
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.. | ||
netrender | ||
engine_render_pov.py | ||
export_3ds.py | ||
export_fbx.py | ||
export_mdd.py | ||
export_obj.py | ||
export_ply.py | ||
export_x3d.py | ||
import_anim_bvh.py | ||
import_scene_3ds.py | ||
import_scene_obj.py | ||
import_shape_mdd.py |