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Mitchell Stokes 54a37ba855 BGE Animations: Adding more functions to BL_ActionManager and KX_GameObject:
BL_ActionManager:
    * IsActionDone(short layer) - Checks to see if the animation on the given layer has finished.

  KX_GameObject:
    * PlayAction(...) - Adds an action to the object's action manager
    * StopAction(short layer) - Remove an action from the object's action manager
    * IsActionDone(short layer) - Check if an action has finished playing
2011-06-01 05:46:19 +00:00
build_files include ffmpeg_compat header in cmake source list. 2011-05-28 04:53:17 +00:00
doc move load_image into image_utils and add some docstrings to bpy_extras module. 2011-05-28 09:34:45 +00:00
extern fixed "rather then" -> "rather than" typos all over the place 2011-05-28 13:11:24 +00:00
intern 3D Audio GSoC: 2011-05-29 11:25:05 +00:00
release Merge with trunk r36987. 2011-05-29 00:48:03 +00:00
source BGE Animations: Adding more functions to BL_ActionManager and KX_GameObject: 2011-06-01 05:46:19 +00:00
CMakeLists.txt fixed "rather then" -> "rather than" typos all over the place 2011-05-28 13:11:24 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile - background job style cleanup. 2011-04-10 15:24:05 +00:00
SConstruct Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00