forked from bartvdbraak/blender
54b824106b
some 3d methods change the window arrangment, thus they shouldn't toggle on/off just because there is no 3d elements being drawn The optimized solution would be to draw only the left eye in those cases, but there is some issue going on with that, so this commit will do for now. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |