blender/source
Campbell Barton 5559a0d52e rewrote python IDProperty metaclass in C, this was a quick hack to get it working.
The reason this didnt work is all sibclasses of pythons type() or PyType_Type in C, have to have their size set to sizeof(PyHeapTypeObject) rather then sizeof(PyTypeObject) as you might expect.
This is strange since its not a heap-class (defined in pythons runtime), but a static C type, so Im not sure about this, and cant find any documentation but it seems to work ok.
2010-09-10 14:54:50 +00:00
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blender rewrote python IDProperty metaclass in C, this was a quick hack to get it working. 2010-09-10 14:54:50 +00:00
blenderplayer patch [#23650] fix stubs.c for optimized build 2010-09-07 02:39:32 +00:00
creator patch [#23717] Another install target fix for cmake/linux 2010-09-08 03:13:19 +00:00
darwin Update address in license block. 2010-08-10 21:22:26 +00:00
gameengine - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel - use list append in more places (preferred method since its faster) 2010-09-06 10:15:41 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Group all AUD libs, duplicate one to avoid linker error. 2010-08-17 01:50:47 +00:00
SConscript Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00