blender/intern/audaspace/intern/AUD_FileFactory.cpp
Joerg Mueller a458de88b6 3D Audio GSoC:
High quality resampling on mixdown, linear for playback.

* Lots of improvements and fixes for the JOS resampler, now it works fine!
* High quality filter coefficients for the JOS resampler (sorry for the 5 MB source file).
* Fix for GE orientation bug. Note: moto uses x,y,z,w quaternion storage, while rest of blender uses w,x,y,z.
* Minor changes/fixes.
2011-08-15 21:50:09 +00:00

87 lines
2.0 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* Copyright 2009-2011 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* Audaspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Audaspace; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file audaspace/intern/AUD_FileFactory.cpp
* \ingroup audaspaceintern
*/
#ifdef WITH_FFMPEG
// needed for INT64_C
#ifndef __STDC_CONSTANT_MACROS
#define __STDC_CONSTANT_MACROS
#endif
#include "AUD_FFMPEGReader.h"
#endif
#include "AUD_FileFactory.h"
#include <cstring>
#ifdef WITH_SNDFILE
#include "AUD_SndFileReader.h"
#endif
AUD_FileFactory::AUD_FileFactory(std::string filename) :
m_filename(filename)
{
}
AUD_FileFactory::AUD_FileFactory(const data_t* buffer, int size) :
m_buffer(new AUD_Buffer(size))
{
memcpy(m_buffer->getBuffer(), buffer, size);
}
static const char* read_error = "AUD_FileFactory: File couldn't be read.";
AUD_Reference<AUD_IReader> AUD_FileFactory::createReader()
{
#ifdef WITH_SNDFILE
try
{
if(m_buffer.isNull())
return new AUD_SndFileReader(m_filename);
else
return new AUD_SndFileReader(m_buffer);
}
catch(AUD_Exception&) {}
#endif
#ifdef WITH_FFMPEG
try
{
if(m_buffer.isNull())
return new AUD_FFMPEGReader(m_filename);
else
return new AUD_FFMPEGReader(m_buffer);
}
catch(AUD_Exception&) {}
#endif
AUD_THROW(AUD_ERROR_FILE, read_error);
}