forked from bartvdbraak/blender
566d936179
--it's still really simplistic (and slow!) so don't try fixing an entire mesh! xD Also, don't use it on a mesh with a mirror modifier yet, just noticed that it does both vertices instead of one. Minor UI text update for Vertex Masking |
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bl_operators | ||
bl_ui | ||
keyingsets_builtins.py |