blender/release/scripts/startup
Jason Hays 566d936179 'Fix Deforms' op added to weight paint tools to smooth (remove/reduce) spiking caused by bones by altering vgroup weights
--it's still really simplistic (and slow!) so don't try fixing an entire mesh! xD
Also, don't use it on a mesh with a mirror modifier yet, just noticed that it does both vertices instead of one.

Minor UI text update for Vertex Masking
2011-07-29 17:36:49 +00:00
..
bl_operators added bpy.path.basename because "//" prefix breaks os.path.basename. 2011-07-20 08:10:01 +00:00
bl_ui 'Fix Deforms' op added to weight paint tools to smooth (remove/reduce) spiking caused by bones by altering vgroup weights 2011-07-29 17:36:49 +00:00
keyingsets_builtins.py fix for various python bugs and remove unused var. 2011-07-10 17:26:15 +00:00