blender/source/gameengine/GamePlayer/common
Nathan Letwory c3d74547be SCons:
* giving compileflags, cc_compileflags and cxx_compileflags to BlenderLib() now actually overrides any other setting (so there's no unclarity when ie. conflicting options are being specified in REL_CFLAGS et al). These are set after either release or debug flags, but before any *_WARN flags (so those stay maintained).
* add cxx_compileflags for GE parts on win32-vc to have better performance.
* NOTE: if platform maintainers (OSX and Linux) could check and do the same for their systems. Not vital, but probably very, very much welcomed by GE users.
2009-02-15 23:26:00 +00:00
..
unix patch #8583: Add support for gcc on irix 2008-11-24 14:15:05 +00:00
windows Small update to get the BlenderPlayer compiling (also needed for 2.47) 2008-08-02 22:11:22 +00:00
bmfont.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
GPC_Canvas.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_Canvas.h BGE Bug Fix:#17349, fixes some problems about 2d-filters 2008-07-20 23:03:01 +00:00
GPC_Engine.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_Engine.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_KeyboardDevice.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_KeyboardDevice.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_MouseDevice.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_MouseDevice.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_PolygonMaterial.cpp Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
GPC_PolygonMaterial.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_RawImage.cpp [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
GPC_RawImage.h [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
GPC_RawLoadDotBlendArray.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_RawLoadDotBlendArray.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_RawLogoArrays.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_RawLogoArrays.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_RenderTools.cpp Fix for bug #18228: OpenGL specular did not get the correct view 2009-02-06 19:21:24 +00:00
GPC_RenderTools.h Fix for bug #18228: OpenGL specular did not get the correct view 2009-02-06 19:21:24 +00:00
GPC_System.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPC_System.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
load.blend some minor webplugin changes, new loading .blend, upgraded version to 2.42, enabled PhysicsConstraints module within sandbox. 2006-07-06 07:58:07 +00:00
logo_blender3d.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_blender.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_nan.raw Initial revision 2002-10-12 11:37:38 +00:00
Makefile Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
SConscript SCons: 2009-02-15 23:26:00 +00:00