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bsdf_ashikhmin_velvet.h
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Cycles:
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2011-11-10 14:32:16 +00:00 |
bsdf_diffuse.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_microfacet.h
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Cycles:
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2011-11-14 19:45:21 +00:00 |
bsdf_oren_nayar.h
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Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup.
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2011-11-18 15:39:40 +00:00 |
bsdf_reflection.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_refraction.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_transparent.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_ward.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_westin.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
emissive.h
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Cycles:
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2011-10-15 23:49:01 +00:00 |
svm_attribute.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_bsdf.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
svm_closure.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
svm_convert.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
svm_displace.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_fresnel.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_geometry.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_gradient.h
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Cycles:
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2011-11-08 14:10:33 +00:00 |
svm_image.h
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
svm_light_path.h
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Cycles:
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2011-09-01 15:53:36 +00:00 |
svm_magic.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_mapping.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_math.h
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Cycles: amd opencl compatibility fixes.
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2011-08-10 14:26:51 +00:00 |
svm_mix.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_musgrave.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_noise.h
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Cycles:
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2011-09-01 15:53:36 +00:00 |
svm_noisetex.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_sky.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_tex_coord.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_texture.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_types.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
svm_value.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_voronoi.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_wave.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
volume.h
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Cycles: add some volume nodes, they don't actually do anything, this is just
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2011-09-27 20:03:16 +00:00 |