blender/intern/cycles/device
Hristo Gueorguiev 57e26627c4 Cycles: SSS and Volume rendering in split kernel
Decoupled ray marching is not supported yet.

Transparent shadows are always enabled for volume rendering.

Changes in kernel/bvh and kernel/geom are from Sergey.
This simiplifies code significantly, and prepares it for
record-all transparent shadow function in split kernel.
2017-03-09 17:09:37 +01:00
..
opencl Cycles: Make it more obvious message which initialization failed 2017-03-08 13:57:21 +01:00
CMakeLists.txt Cycles: OpenCL split kernel refactor 2017-03-08 00:52:41 -05:00
device_cpu.cpp Cycles: Fix indentation 2017-03-08 01:31:32 -05:00
device_cuda.cpp Cycles: Make it possible to access KernelGlobals from split data initialization function 2017-03-08 11:02:54 +01:00
device_intern.h Cycles: Refactor Device selection to allow individual GPU compute device selection 2016-11-07 03:19:29 +01:00
device_memory.h Cycles: Allow device_memory to be used directly 2017-03-08 00:52:41 -05:00
device_multi.cpp Cycles: Add names to buffer allocations 2017-03-08 01:24:55 -05:00
device_network.cpp Cycles: Add names to buffer allocations 2017-03-08 01:24:55 -05:00
device_network.h Cycles: Use explicit qualifier for single-argument constructors 2016-05-11 16:51:14 +02:00
device_opencl.cpp Cycles: Refactor Device selection to allow individual GPU compute device selection 2016-11-07 03:19:29 +01:00
device_split_kernel.cpp Cycles: SSS and Volume rendering in split kernel 2017-03-09 17:09:37 +01:00
device_split_kernel.h Cycles: SSS and Volume rendering in split kernel 2017-03-09 17:09:37 +01:00
device_task.cpp Cycles: Refactor Progress system to provide better estimates 2016-12-03 05:02:21 +01:00
device_task.h Cycles: Expose passes size to device tasks 2017-03-08 00:52:41 -05:00
device.cpp Cycles: Add names to buffer allocations 2017-03-08 01:24:55 -05:00
device.h Cycles: SSS and Volume rendering in split kernel 2017-03-09 17:09:37 +01:00