blender/intern/cycles/kernel/osl/nodes/node_gamma.osl
Dalai Felinto 2a6fdbcccd Cycles Gamma Node
Node specially useful for Texture correction.

This is also a nice example of a simple node made from scratch in case someone wants to create their custom nodes.
Review by Brecht.
2011-12-16 20:35:06 +00:00

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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "stdosl.h"
shader node_gamma(
color ColorIn = color(0.8, 0.8, 0.8),
float Gamma = 1.0,
output ColorOut = color(0.8, 0.8, 0.8)
{
int i;
for (i=0;i<3;i++) {
if (ColorIn[i] > 0.0)
ColorIn[i] = powf(ColorIn[i], Gamma);
}
ColorOut = ColorIn;
}