forked from bartvdbraak/blender
257 lines
5.3 KiB
C++
257 lines
5.3 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file SG_DList.h
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* \ingroup bgesg
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*/
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#ifndef __SG_DLIST
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#define __SG_DLIST
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#include <stdlib.h>
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#ifdef WITH_CXX_GUARDEDALLOC
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#include "MEM_guardedalloc.h"
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#endif
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/**
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* Double circular linked list
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*/
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class SG_DList
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{
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protected :
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SG_DList* m_flink;
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SG_DList* m_blink;
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public:
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template<typename T> class iterator
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{
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private:
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SG_DList& m_head;
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T* m_current;
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public:
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typedef iterator<T> _myT;
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iterator(SG_DList& head) : m_head(head), m_current(NULL) {}
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~iterator() {}
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void begin()
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{
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m_current = (T*)m_head.Peek();
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}
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void back()
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{
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m_current = (T*)m_head.Back();
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}
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bool end()
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{
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return (m_current == (T*)m_head.Self());
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}
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bool add_back(T* item)
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{
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return m_current->AddBack(item);
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}
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T* operator*()
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{
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return m_current;
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}
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_myT& operator++()
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{
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// no check of NULL! make sure you don't try to increment beyond end
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m_current = (T*)m_current->Peek();
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return *this;
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}
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_myT& operator--()
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{
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// no check of NULL! make sure you don't try to increment beyond end
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m_current = (T*)m_current->Back();
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return *this;
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}
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};
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template<typename T> class const_iterator
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{
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private:
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const SG_DList& m_head;
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const T* m_current;
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public:
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typedef const_iterator<T> _myT;
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const_iterator(const SG_DList& head) : m_head(head), m_current(NULL) {}
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~const_iterator() {}
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void begin()
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{
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m_current = (const T*)m_head.Peek();
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}
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void back()
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{
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m_current = (const T*)m_head.Back();
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}
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bool end()
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{
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return (m_current == (const T*)m_head.Self());
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}
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const T* operator*()
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{
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return m_current;
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}
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_myT& operator++()
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{
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// no check of NULL! make sure you don't try to increment beyond end
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m_current = (const T*)m_current->Peek();
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return *this;
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}
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_myT& operator--()
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{
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// no check of NULL! make sure you don't try to increment beyond end
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m_current = (const T*)m_current->Back();
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return *this;
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}
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};
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SG_DList()
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{
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m_flink = m_blink = this;
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}
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SG_DList(const SG_DList& other)
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{
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m_flink = m_blink = this;
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}
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virtual ~SG_DList()
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{
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Delink();
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}
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inline bool Empty() // Check for empty queue
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{
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return ( m_flink == this );
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}
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bool AddBack( SG_DList *item ) // Add to the back
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{
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if (!item->Empty())
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return false;
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item->m_blink = m_blink;
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item->m_flink = this;
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m_blink->m_flink = item;
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m_blink = item;
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return true;
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}
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bool AddFront( SG_DList *item ) // Add to the back
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{
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if (!item->Empty())
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return false;
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item->m_flink = m_flink;
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item->m_blink = this;
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m_flink->m_blink = item;
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m_flink = item;
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return true;
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}
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SG_DList *Remove() // Remove from the front
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{
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if (Empty())
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{
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return NULL;
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}
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SG_DList* item = m_flink;
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m_flink = item->m_flink;
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m_flink->m_blink = this;
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item->m_flink = item->m_blink = item;
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return item;
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}
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bool Delink() // Remove from the middle
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{
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if (Empty())
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return false;
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m_blink->m_flink = m_flink;
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m_flink->m_blink = m_blink;
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m_flink = m_blink = this;
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return true;
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}
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inline SG_DList *Peek() // Look at front without removing
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{
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return m_flink;
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}
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inline SG_DList *Back() // Look at front without removing
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{
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return m_blink;
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}
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inline SG_DList *Self()
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{
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return this;
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}
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inline const SG_DList *Peek() const // Look at front without removing
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{
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return (const SG_DList*)m_flink;
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}
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inline const SG_DList *Back() const // Look at front without removing
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{
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return (const SG_DList*)m_blink;
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}
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inline const SG_DList *Self() const
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{
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return this;
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}
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#ifdef WITH_CXX_GUARDEDALLOC
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public:
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void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_DList"); }
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void operator delete( void *mem ) { MEM_freeN(mem); }
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#endif
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};
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/**
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* SG_DListHead : Template class that implements copy constructor to duplicate list automatically
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* The elements of the list must have themselves a copy constructor.
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*/
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template<typename T> class SG_DListHead : public SG_DList
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{
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public:
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typedef SG_DListHead<T> _myT;
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SG_DListHead() : SG_DList() {}
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SG_DListHead(const _myT& other) : SG_DList()
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{
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// copy the list, assuming objects of type T
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const_iterator<T> eit(other);
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T* elem;
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for (eit.begin(); !eit.end(); ++eit) {
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elem = (*eit)->GetReplica();
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AddBack(elem);
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}
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}
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virtual ~SG_DListHead() {}
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T* Remove()
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{
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return static_cast<T*>(SG_DList::Remove());
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}
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};
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#endif //__SG_DLIST
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