blender/source/gameengine/Ketsji/SConscript
Michel Selten 9e238d385d SCons updates
* Almost all library settings are now available in the config.opts user option
  file.
* All platform variables had to be updated to make this possible. Things are
  much clearer now, but I only was able to test the changes on Linux. I've
  tried to update all other platform variables, but things are most likely to
  be broken. Please contact me how to resolve the issues.


Note: Before running scons, remove your existing config.opts file to get all
      new options.
2004-02-21 15:13:15 +00:00

110 lines
4.8 KiB
Python

ketsji_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
Import ('user_options_dict')
ketsji_env.Append (CCFLAGS = cflags)
ketsji_env.Append (CXXFLAGS = cxxflags)
ketsji_env.Append (CPPDEFINES = defines)
source_files = ['KX_WorldIpoController.cpp',
'KX_WorldInfo.cpp',
'KX_VisibilityActuator.cpp',
'KX_VertexProxy.cpp',
'KX_TrackToActuator.cpp',
'KX_TouchSensor.cpp',
'KX_TouchEventManager.cpp',
'KX_TimeLogger.cpp',
'KX_TimeCategoryLogger.cpp',
'KX_SoundActuator.cpp',
'KX_SG_NodeRelationships.cpp',
'KX_SceneActuator.cpp',
'KX_Scene.cpp',
'KX_ScalingInterpolator.cpp',
'KX_ScalarInterpolator.cpp',
'KX_SCA_ReplaceMeshActuator.cpp',
'KX_SCA_EndObjectActuator.cpp',
'KX_SCA_AddObjectActuator.cpp',
'KX_RaySensor.cpp',
'KX_RayEventManager.cpp',
'KX_RadarSensor.cpp',
'KX_PythonInit.cpp',
'KX_PyConstraintBinding.cpp',
'KX_PositionInterpolator.cpp',
'KX_PhysicsObjectWrapper.cpp',
'KX_OrientationInterpolator.cpp',
'KX_ObjectActuator.cpp',
'KX_ObColorIpoSGController.cpp',
'KX_NearSensor.cpp',
'KX_MouseFocusSensor.cpp',
'KX_MotionState.cpp',
'KX_MeshProxy.cpp',
'KX_LightIpoSGController.cpp',
'KX_Light.cpp',
'KX_KetsjiEngine.cpp',
'KX_IpoActuator.cpp',
'KX_IPO_SGController.cpp',
'KX_IPhysicsController.cpp',
'KX_GameObject.cpp',
'KX_GameActuator.cpp',
'KX_EmptyObject.cpp',
'KX_ConvertPhysicsObjects.cpp',
'KX_ConstraintWrapper.cpp',
'KX_ConstraintActuator.cpp',
'KX_CDActuator.cpp',
'KX_CameraIpoSGController.cpp',
'KX_CameraActuator.cpp',
'KX_Camera.cpp'
]
if user_options_dict['USE_PHYSICS'] == 'solid':
source_files += ['KX_SumoPhysicsController.cpp']
ketsji_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE'])
if user_options_dict['USE_PHYSICS'] == 'ode':
source_files += ['KX_OdePhysicsController.cpp']
ketsji_env.Append (CPPPATH = ['.',
'#source/kernel/gen_system',
'#intern/string',
'#intern/guardedalloc',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
'#intern/bmfont',
'#intern/SoundSystem',
'#intern/SoundSystem/include',
'#intern/SoundSystem/openal',
'#intern/SoundSystem/dummy',
'#intern/SoundSystem/intern',
'#source/gameengine/Converter',
'#source/gameengine/BlenderRoutines',
'#source/blender/imbuf',
'#intern/moto/include',
'#source/gameengine/Ketsji',
'#source/gameengine/Ketsji/KXNetwork',
'#source/blender/blenlib',
'#source/blender/blenkernel',
'#source/blender',
'#source/blender/include',
'#source/blender/makesdna',
'#source/gameengine/Rasterizer',
'#source/gameengine/GameLogic',
'#source/gameengine/Expressions',
'#source/gameengine/Network',
'#source/gameengine/SceneGraph',
'#source/gameengine/Physics/common',
'#source/gameengine/Physics/BlOde',
'#source/gameengine/Physics/Dummy',
'#source/gameengine/Physics/Sumo/',
'#source/gameengine/Physics/Sumo/include',
'#source/gameengine/Physics/Sumo/Fuzzics/include',
'#source/gameengine/Network/LoopBackNetwork',
'#source/blender/misc',
'#source/blender/blenloader'
])
ketsji_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
ketsji_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/KX_ketsji', source=source_files)