forked from bartvdbraak/blender
64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: some of this file.
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*
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* ***** END GPL LICENSE BLOCK *****
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* */
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#ifndef BLI_MATH_H
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#define BLI_MATH_H
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/** \file BLI_math.h
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* \ingroup bli
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* \section mathabbrev Abbreviations
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*
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* - fl = float
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* - db = double
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* - v2 = vec2 = vector 2
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* - v3 = vec3 = vector 3
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* - v4 = vec4 = vector 4
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* - qt = quat = quaternion
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* - dq = dquat = dual quaternion
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* - m2 = mat2 = matrix 2x2
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* - m3 = mat3 = matrix 3x3
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* - m4 = mat4 = matrix 4x4
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* - eul = euler rotation
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* - eulO = euler with order
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*
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* \section mathvarnames Variable Names
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*
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* - f = single value
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* - a, b, c = vectors
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* - r = result vector
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* - A, B, C = matrices
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* - R = result matrix
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*/
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#include "BLI_math_base.h"
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#include "BLI_math_color.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_rotation.h"
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#include "BLI_math_vector.h"
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#include "BLI_math_geom.h"
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#endif /* BLI_MATH_H */
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