forked from bartvdbraak/blender
5a16f0b60c
in 2.48 constant interpolations meant that wasnt a problem but since it now uses linear interp. you can notice errors with animated characters because the 2 eulers are not compatible. Added optional euler_compat argument to matrix.toEuler(eul) and quat.toEuler(eul) so when getting the euler rotations from a list of matrices the animation curve will be continues. Also added euler.makeCompatible(euler). - warning silenced for imagepaint.c |
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beos-4.5-i386 | ||
beos-5.0-i386 | ||
datafiles | ||
freedesktop | ||
irix-6.2-mips | ||
plugins | ||
scripts | ||
text | ||
windows | ||
getversion.py | ||
Makefile | ||
VERSION |