blender/source/gameengine/Rasterizer
Benoit Bolsee 5b722b1e87 BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh).
Even a static mesh can be used as replacement: the mesh
will be instantiated with the soft body settings of the
object. The position and orientation of the soft body
is preserved after the replacement.

Known limitation: the velocity of the soft body is reset
aftet the replacement. This is because soft body don't
have a well defined velocity.
2009-11-24 22:44:29 +00:00
..
RAS_OpenGLFilters [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
RAS_OpenGLRasterizer patch [#19796] GLEW update by Mitchell Stokes (Moguri) 2009-11-21 20:36:03 +00:00
CMakeLists.txt BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh). 2009-11-24 22:44:29 +00:00
Makefile 2.50: 2009-06-08 20:08:19 +00:00
RAS_2DFilterManager.cpp option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00
RAS_2DFilterManager.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_BucketManager.cpp BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 2009-11-15 23:58:56 +00:00
RAS_BucketManager.h BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 2009-11-15 23:58:56 +00:00
RAS_CameraData.h 2.50: 2009-06-08 20:08:19 +00:00
RAS_Deformer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_FramingManager.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_FramingManager.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_ICanvas.h added SetDisplayArea, GetDisplayArea was used in a confusing way 2009-10-26 22:33:43 +00:00
RAS_IPolygonMaterial.cpp - fix for BGE warnings 2009-08-19 10:26:43 +00:00
RAS_IPolygonMaterial.h BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 2009-11-15 23:58:56 +00:00
RAS_IRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_IRenderTools.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
RAS_IRenderTools.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_LightObject.h Fix for bug #18900: game engine lights in non-glsl mode did move 2009-06-09 13:51:32 +00:00
RAS_MaterialBucket.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_MaterialBucket.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935 2009-09-01 18:49:33 +00:00
RAS_MeshObject.cpp BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh). 2009-11-24 22:44:29 +00:00
RAS_MeshObject.h BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh). 2009-11-24 22:44:29 +00:00
RAS_ObjectColor.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_Polygon.cpp bugfix [#19254] KX_PolyProxy returns improper VertexIndex with triangles, using .getVertexIndex() and .v1, .v2, etc. 2009-08-31 03:36:02 +00:00
RAS_Polygon.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935 2009-09-01 18:49:33 +00:00
RAS_Rect.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_texmatrix.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_TexMatrix.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_TexVert.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_TexVert.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
SConscript BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh). 2009-11-24 22:44:29 +00:00