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Campbell Barton 5c93e75682 non user visible changes and small optimizations to the game engine pyapi as well as fixing some bugs.
* 2 returning errors without exception set another return None instead of NULL.
* a missing check for parent relation
* BPY matrix length was incorrect in matrix.c, this change could break some scripts, however when a script expects a list of lists for a matrix, the len() function is incorrect and will give an error. This was the only thing stopping apricot game logic running in trunk.

Also added a function for GameObjects  -  getAxisVect(vec), multiplies the vector be the objects worldspace rotation matrix. Very useful if you want to know what the forward direction is for an object and dont want to use Blender.Mathutils which is tedious and not available in BlenderPlayer yet.
2008-07-04 00:05:50 +00:00
bin/.blender Update of the Urainian translation 2008-04-21 20:57:23 +00:00
blenderplayer Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config == RED one (redcode) == 2008-06-02 21:35:57 +00:00
doc * add small bit of docs about BF_CONFIG 2008-04-28 09:41:51 +00:00
extern == Redcode == 2008-06-22 15:48:12 +00:00
intern Fix for bug #8680: GameLogic.getRandomFloat() returns very small 2008-06-29 20:53:17 +00:00
po Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 BGE patch 15044 approved: Edit Object Dynamics Actuator. 2008-06-25 14:09:15 +00:00
release Window Installer: 2008-07-03 19:10:54 +00:00
source non user visible changes and small optimizations to the game engine pyapi as well as fixing some bugs. 2008-07-04 00:05:50 +00:00
tools == redcode == 2008-06-02 21:39:45 +00:00
CMakeLists.txt * add MSVC9 check for lib_vs2008. (CMake users, please verify. Provided by zebulon). 2008-05-01 18:20:00 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct Change plugin.def to pluging.DEF for case sensitive operating systems. 2008-05-01 14:22:21 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse