blender/source/gameengine/Ketsji
Sergey Sharybin 5d99cde822 Remove SCons building system
While SCons building system was serving us really good for ages it's no longer
having much attention by the developers and started to become quite a difficult
task to maintain.

What's even worse -- there started to be quite serious divergence between SCons
and CMake which was only accumulating over the releases now. The fact that none
of the active developers are really using SCons and that our main studio is also
using CMake spotting bugs in the SCons builds became quite a difficult task and
we aren't always spotting them in time.

Meanwhile CMake became really mature building system which is available on every
platform we support and arguably it's also easier and more robust to use.

This commit includes:

- Removal of actual SCons building system
- Removal of SCons git submodule
- Removal of documentation which is stored in the sources and covers SCons
- Tweaks to the buildbot master to stop using SCons submodule
  (this change requires deploying to the server)
- Tweaks to the install dependencies script to skip installing or mentioning
  SCons building system
- Tweaks to various helper scripts to avoid mention of SCons folders/files
  as well

Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit

Reviewed By: campbellbarton, juicyfruit

Differential Revision: https://developer.blender.org/D1680
2016-01-04 14:20:48 +05:00
..
KXNetwork Remove SCons building system 2016-01-04 14:20:48 +05:00
BL_Action.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
BL_Action.h BGE: Fix T45945: Action bouncing. 2015-10-28 15:13:12 +01:00
BL_ActionManager.cpp Split id->flag in two, persistent flags and runtime tags. 2015-12-27 12:00:33 +01:00
BL_ActionManager.h BGE: Fix T46381 : last action frame not updated. 2015-10-19 16:03:40 +02:00
BL_BlenderShader.cpp OpenGL: split off framebuffer, shader and texture code into separate files. 2015-12-08 19:00:56 +01:00
BL_BlenderShader.h Fix a few compiler warnings reported by clang. 2013-08-18 14:15:51 +00:00
BL_Material.cpp Move from MTFace to MTexPoly w/ texture checks 2015-07-14 22:36:00 +10:00
BL_Material.h Move from MTFace to MTexPoly w/ texture checks 2015-07-14 22:36:00 +10:00
BL_Shader.cpp BGE code cleanup: Removing RAS_GLExtensionManager. 2015-12-07 19:25:12 -08:00
BL_Shader.h BGE: Cleanup: Code style BL_Shader 2015-10-25 19:43:46 +01:00
BL_Texture.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
BL_Texture.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
CMakeLists.txt BGE: Remove KX_IPOActuator. 2015-11-03 10:31:08 +01:00
KX_ArmatureSensor.cpp style cleanup 2013-03-18 11:44:56 +00:00
KX_ArmatureSensor.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_BlenderMaterial.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_BlenderMaterial.h Move from MTFace to MTexPoly w/ texture checks 2015-07-14 22:36:00 +10:00
KX_Camera.cpp BGE clean up: use float version of trigonometric functions 2015-12-16 01:53:48 +01:00
KX_Camera.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_CameraActuator.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_CameraActuator.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_CameraIpoSGController.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_CameraIpoSGController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_CharacterWrapper.cpp BGE: Adding a Max Jumps value to the character physic window 2015-10-11 18:28:43 +02:00
KX_CharacterWrapper.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_ClientObjectInfo.h BGE: Fix T35288 Touch/Ray/Mouse sensor and Constraint actuator with material check doesn't work. 2015-07-25 09:43:06 +02:00
KX_ConstraintActuator.cpp BGE clean up: use float version of trigonometric functions 2015-12-16 01:53:48 +01:00
KX_ConstraintActuator.h BGE : Collision mask support in raycast + and raycast cleanup. 2015-10-07 22:14:43 +02:00
KX_ConstraintWrapper.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_ConstraintWrapper.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_Dome.cpp BGE clean up: use float version of trigonometric functions 2015-12-16 01:53:48 +01:00
KX_Dome.h Ghost Context Refactor 2014-10-07 15:47:32 -05:00
KX_EmptyObject.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_EmptyObject.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_FontObject.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_FontObject.h fix D1130 renamed the enum OBJ_FONT to OBJ_TEXT to avoid naming conflicts in Windows 2015-03-16 18:46:40 +01:00
KX_GameActuator.cpp BGE: Adding a screenshot function to game actuator 2015-10-11 13:41:38 +02:00
KX_GameActuator.h BGE: Adding a screenshot function to game actuator 2015-10-11 13:41:38 +02:00
KX_GameObject.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_GameObject.h BGE: Use float as default instead of double in Moto library. 2015-12-13 02:09:05 +01:00
KX_IInterpolator.h style cleanup 2012-09-16 04:58:18 +00:00
KX_IPO_SGController.cpp BGE: Fix T38986: Start object position not initialized in IPO. 2015-10-29 18:44:09 +01:00
KX_IPO_SGController.h BGE: Cleanup KX_IPO_SGCOntroller. 2015-10-29 17:24:35 +01:00
KX_IpoConvert.cpp BGE: Adding material IPO support to GLSL materials 2015-05-11 23:05:04 -07:00
KX_IpoConvert.h BGE: Fix T27322: World F-Curve 2015-03-23 21:43:42 +01:00
KX_IPOTransform.h BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_IScalarInterpolator.h style cleanup 2012-09-16 04:58:18 +00:00
KX_ISceneConverter.h BGE: Fix issues with async libload. 2015-10-25 19:22:29 +01:00
KX_ISystem.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_KetsjiEngine.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_KetsjiEngine.h BGE: Improve clock management 2015-12-12 02:46:53 +01:00
KX_Light.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_Light.h BGE : addObject in python without reference object. 2015-04-26 16:29:58 +02:00
KX_LightIpoSGController.cpp BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject 2014-03-27 22:32:06 -07:00
KX_LightIpoSGController.h Code cleanup: RAS_ILightObject is class, not a struct. 2014-04-12 20:12:07 +02:00
KX_MaterialIpoController.cpp BGE: Adding material IPO support to GLSL materials 2015-05-11 23:05:04 -07:00
KX_MaterialIpoController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_MeshProxy.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_MeshProxy.h style cleanup 2013-03-29 06:21:28 +00:00
KX_MotionState.cpp BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code. 2013-11-04 19:22:47 +00:00
KX_MotionState.h BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code. 2013-11-04 19:22:47 +00:00
KX_MouseActuator.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_MouseActuator.h Fix for building without Python 2015-06-14 04:53:10 +10:00
KX_MouseFocusSensor.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_MouseFocusSensor.h BGE : Collision mask support in raycast + and raycast cleanup. 2015-10-07 22:14:43 +02:00
KX_NavMeshObject.cpp BGE: Navmesh fixes and improvements 2015-07-28 13:54:41 +02:00
KX_NavMeshObject.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_NearSensor.cpp Fix T38539: Can't set near sensor distance above 100 via python 2014-02-22 13:57:12 +11:00
KX_NearSensor.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_ObColorIpoSGController.cpp BGE: Object color channels can now be animated separately without zeroing out the other channels. Problem reported by Dalai via IRC. 2013-02-23 01:17:01 +00:00
KX_ObColorIpoSGController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_ObjectActuator.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_ObjectActuator.h BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_ObstacleSimulation.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_ObstacleSimulation.h style cleanup 2012-09-16 04:58:18 +00:00
KX_OrientationInterpolator.cpp BGE clean up: use float version of trigonometric functions 2015-12-16 01:53:48 +01:00
KX_OrientationInterpolator.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_ParentActuator.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_ParentActuator.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_PhysicsEngineEnums.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_PolyProxy.cpp BGE: Fix T38030: wrong vertex index returned by KX_PolyProxy 2015-06-20 14:21:31 +02:00
KX_PolyProxy.h code cleanup: remove unused define, correct header guard mismatch, add NULL check so DM_to_mesh() can have a NULL object passed (currently not used) and remove redundant NULL check. 2013-08-03 23:58:17 +00:00
KX_PositionInterpolator.cpp style cleanup, use { on newline after function definition. 2012-02-25 16:49:59 +00:00
KX_PositionInterpolator.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_PyConstraintBinding.cpp BGE: Fix memory leak and crash with certain physic types 2015-08-16 11:38:25 +02:00
KX_PyConstraintBinding.h BGE: python API cleanup - bge submodules definitions 2015-02-03 15:32:54 +00:00
KX_PyMath.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_PyMath.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_PythonInit.cpp Fix T46959: sys.meta_path reset on on exit 2015-12-18 03:00:38 +11:00
KX_PythonInit.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_PythonInitTypes.cpp BGE: Remove KX_IPOActuator. 2015-11-03 10:31:08 +01:00
KX_PythonInitTypes.h Recreating bge python modules instead of using existing 2015-02-09 20:56:38 +00:00
KX_PythonMain.cpp code cleanup: remove $Id's that crept back in, also osl style edits 2012-10-23 11:47:23 +00:00
KX_PythonMain.h Fix T37488: Crash with --debug reading userpref.blend 2013-11-18 18:13:23 +06:00
KX_RadarSensor.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_RadarSensor.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_RayCast.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_RayCast.h BGE : Collision mask support in raycast + and raycast cleanup. 2015-10-07 22:14:43 +02:00
KX_RayEventManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_RayEventManager.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_RaySensor.cpp BGE : Collision mask support in raycast + and raycast cleanup. 2015-10-07 22:14:43 +02:00
KX_RaySensor.h BGE : Collision mask support in raycast + and raycast cleanup. 2015-10-07 22:14:43 +02:00
KX_SCA_AddObjectActuator.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_SCA_AddObjectActuator.h style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
KX_SCA_DynamicActuator.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_SCA_DynamicActuator.h BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code. 2013-11-04 19:22:47 +00:00
KX_SCA_EndObjectActuator.cpp code cleanup: some warnings and formatting for PyMethodDef's in the BGE. 2012-11-10 05:42:50 +00:00
KX_SCA_EndObjectActuator.h style cleanup: also correct some doxy comments 2012-08-18 13:07:48 +00:00
KX_SCA_ReplaceMeshActuator.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_SCA_ReplaceMeshActuator.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_ScalarInterpolator.cpp style cleanup, use { on newline after function definition. 2012-02-25 16:49:59 +00:00
KX_ScalarInterpolator.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_ScalingInterpolator.cpp style cleanup, use { on newline after function definition. 2012-02-25 16:49:59 +00:00
KX_ScalingInterpolator.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_Scene.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_Scene.h Split id->flag in two, persistent flags and runtime tags. 2015-12-27 12:00:33 +01:00
KX_SceneActuator.cpp style cleanup: 2013-03-26 07:29:01 +00:00
KX_SceneActuator.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_SG_BoneParentNodeRelationship.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_SG_BoneParentNodeRelationship.h style cleanup 2012-09-16 04:58:18 +00:00
KX_SG_NodeRelationships.cpp style cleanup 2012-09-16 04:58:18 +00:00
KX_SG_NodeRelationships.h style cleanup 2012-09-16 04:58:18 +00:00
KX_SoundActuator.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_SoundActuator.h Audaspace: fixing problems for the merge to master suggested by Campbell and Sergey. 2015-07-28 14:01:53 +02:00
KX_StateActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_StateActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SteeringActuator.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_SteeringActuator.h BGE: Fix T41502 Path following jumping 2015-02-18 23:24:02 +01:00
KX_TimeCategoryLogger.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
KX_TimeCategoryLogger.h code cleanup: check for msvc directly when using warning pragma's. 2012-10-15 02:15:07 +00:00
KX_TimeLogger.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_TimeLogger.h code cleanup: check for msvc directly when using warning pragma's. 2012-10-15 02:15:07 +00:00
KX_TouchEventManager.cpp BGE: Fix invalid operator< for microsoft compiler. 2015-12-30 13:47:43 +01:00
KX_TouchEventManager.h BGE physics: When colliding, report first contact point to Python 2015-02-08 15:52:13 +01:00
KX_TouchSensor.cpp BGE: Fix T35288 Touch/Ray/Mouse sensor and Constraint actuator with material check doesn't work. 2015-07-25 09:43:06 +02:00
KX_TouchSensor.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_TrackToActuator.cpp BGE clean up: use float version of trigonometric functions 2015-12-16 01:53:48 +01:00
KX_TrackToActuator.h BGE: TrackTo actuator: increasing up & track axis options 2014-07-14 18:30:27 -07:00
KX_VehicleWrapper.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_VehicleWrapper.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_VertexProxy.cpp BGE Ketsji clean-up: double-promotion warnings 2015-12-16 01:53:48 +01:00
KX_VertexProxy.h Revert "BGE : KX_VertexProxy support for more than 2 UV channel." 2015-06-06 13:12:27 -07:00
KX_VisibilityActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_VisibilityActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_WorldInfo.cpp BGE: Change KX_WolrdInfo mathutils vector to color 2015-10-11 18:43:05 +02:00
KX_WorldInfo.h Fix for building with C++ guarded alloc 2015-09-08 19:42:58 +10:00
KX_WorldIpoController.cpp BGE: Fix T27322: World F-Curve 2015-03-23 21:43:42 +01:00
KX_WorldIpoController.h BGE: Fix T27322: World F-Curve 2015-03-23 21:43:42 +01:00