blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
Mitchell Stokes 964107fbce BGE code cleanup: Removing RAS_GLExtensionManager.
This class did nothing but print out extensions if they were found.
Instead, the code from bge.logic.PrintGLInfo() is now printed as the
Rasterizer is initialized. This gives better information, and it removes
some GL code from KX_PythonInit.cpp (the PrintGLInfo method now calls
the Rasterizer to print the information).

Differential Revision: https://developer.blender.org/D438
2015-12-07 19:25:12 -08:00

69 lines
1.7 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
..
# XXX Remove these <<<
../../BlenderRoutines
../../Expressions
../../GameLogic
../../Ketsji
../../Physics/common
# >>>
../../SceneGraph
../../../blender/blenfont
../../../blender/blenkernel
../../../blender/blenlib
../../../blender/gpu
../../../blender/makesdna
../../../../intern/container
../../../../intern/glew-mx
../../../../intern/string
)
set(INC_SYS
../../../../intern/moto/include
${GLEW_INCLUDE_PATH}
)
set(SRC
RAS_ListRasterizer.cpp
RAS_OpenGLLight.cpp
RAS_OpenGLRasterizer.cpp
RAS_StorageVA.cpp
RAS_StorageVBO.cpp
RAS_IStorage.h
RAS_ListRasterizer.h
RAS_OpenGLLight.h
RAS_OpenGLRasterizer.h
RAS_StorageVA.h
RAS_StorageVBO.h
)
add_definitions(${GL_DEFINITIONS})
blender_add_lib(ge_oglrasterizer "${SRC}" "${INC}" "${INC_SYS}")