forked from bartvdbraak/blender
5de69e9545
by Sergey Sharybin (nazgul) (from the patch) When new base wasn't created in convert_exec() function. BASACT will set to NULL, which is not convenient. For example, u can't enter edit mode after converting curve to mesh. Now BASACT changes only if base for active object was changed. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |