blender/intern/cycles/bvh/bvh8.h

100 lines
3.5 KiB
C++

/*
* Original code Copyright 2017, Intel Corporation
* Modifications Copyright 2018, Blender Foundation.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __BVH8_H__
#define __BVH8_H__
#include "bvh/bvh.h"
#include "bvh/bvh_params.h"
#include "util/util_types.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN
class BVHNode;
struct BVHStackEntry;
class BVHParams;
class BoundBox;
class LeafNode;
class Object;
class Progress;
#define BVH_ONODE_SIZE 16
#define BVH_ONODE_LEAF_SIZE 1
#define BVH_UNALIGNED_ONODE_SIZE 28
/* BVH8
*
* Octo BVH, with each node having eight children, to use with SIMD instructions.
*/
class BVH8 : public BVH {
protected:
/* constructor */
friend class BVH;
BVH8(const BVHParams &params,
const vector<Geometry *> &geometry,
const vector<Object *> &objects);
/* Building process. */
virtual BVHNode *widen_children_nodes(const BVHNode *root) override;
/* pack */
void pack_nodes(const BVHNode *root) override;
void pack_leaf(const BVHStackEntry &e, const LeafNode *leaf);
void pack_inner(const BVHStackEntry &e, const BVHStackEntry *en, int num);
void pack_aligned_inner(const BVHStackEntry &e, const BVHStackEntry *en, int num);
void pack_aligned_node(int idx,
const BoundBox *bounds,
const int *child,
const uint visibility,
const float time_from,
const float time_to,
const int num);
void pack_unaligned_inner(const BVHStackEntry &e, const BVHStackEntry *en, int num);
void pack_unaligned_node(int idx,
const Transform *aligned_space,
const BoundBox *bounds,
const int *child,
const uint visibility,
const float time_from,
const float time_to,
const int num);
/* refit */
void refit_nodes() override;
void refit_node(int idx, bool leaf, BoundBox &bbox, uint &visibility);
};
CCL_NAMESPACE_END
#endif /* __BVH8_H__ */