blender/release/scripts/startup/bl_ui
Joshua Leung 5f545dbde8 AnimEditors UI: Move less frequently used filtering options to a "Filters" popovers
This commit is an experiment in using popovers as a place to house some
of the filtering options for animation editors, in line with what's taking
place in the Outliner with the filtering popover there too.

Right now, the most frequently used/changed options are still available
on the headers (i.e. the "Only Selected"/"Hidden"/search fields), while
everything else (i.e. the per-datablock filters, which were already hidden
behind a collapsed-toggle button before) now live in the popover.
2018-06-26 21:44:14 +12:00
..
__init__.py Merge branch 'master' into 28 2018-06-05 16:36:13 +02:00
properties_animviz.py UI: use single column layout for particles 2018-06-02 21:52:52 +02:00
properties_constraint.py Cleanup: pep8 2018-06-05 16:32:11 +02:00
properties_data_armature.py T55454: removal of clay engine 2018-06-12 15:32:31 +02:00
properties_data_bone.py T55454: removal of clay engine 2018-06-12 15:32:31 +02:00
properties_data_camera.py Cleanup: follow naming conventions 2018-06-20 16:32:31 +02:00
properties_data_curve.py T55454: removal of clay engine 2018-06-12 15:32:31 +02:00
properties_data_empty.py UI: use single column properties for object data 2018-06-01 19:26:07 +02:00
properties_data_lamp.py UI: preset popover buttons in panel headers. 2018-06-13 15:22:34 +02:00
properties_data_lattice.py T55454: removal of clay engine 2018-06-12 15:32:31 +02:00
properties_data_lightprobe.py Cleanup: style, pep8 2018-06-26 08:45:13 +02:00
properties_data_mesh.py UI: Single-column layout for Shape Keys and Geometry Data 2018-06-25 17:00:00 +02:00
properties_data_metaball.py T55454: removal of clay engine 2018-06-12 15:32:31 +02:00
properties_data_modifier.py Merge branch 'master' into blender2.8 2018-06-14 12:39:52 +02:00
properties_data_speaker.py T55454: removal of clay engine 2018-06-12 15:32:31 +02:00
properties_data_workspace.py UI: use single column properties for object data 2018-06-01 19:26:07 +02:00
properties_freestyle.py Merge branch 'master' into 28 2018-06-05 16:36:13 +02:00
properties_grease_pencil_common.py Merge branch 'master' into 28 2018-06-05 16:36:13 +02:00
properties_mask_common.py Cleanup: pep8 2018-06-05 16:32:11 +02:00
properties_material.py Cleanup: style, pep8 2018-06-26 08:45:13 +02:00
properties_object.py Cleanup: pep8, single quotes for enums 2018-06-20 18:22:52 +02:00
properties_paint_common.py Merge branch 'master' into 28 2018-06-05 16:36:13 +02:00
properties_particle.py Cleanup: style, pep8 2018-06-26 08:45:13 +02:00
properties_physics_cloth.py Cleanup: follow naming conventions 2018-06-20 16:32:31 +02:00
properties_physics_common.py Cleanup: style, pep8 2018-06-26 08:45:13 +02:00
properties_physics_dynamicpaint.py UI: Dynamic Paint panels into sub-panels 2018-06-20 16:11:18 +02:00
properties_physics_field.py Cleanup: whitespace 2018-06-20 16:42:19 +02:00
properties_physics_fluid.py Cleanup: follow naming conventions 2018-06-20 16:32:31 +02:00
properties_physics_rigidbody_constraint.py Remove Blender Internal and legacy viewport from Blender 2.8. 2018-04-19 17:35:25 +02:00
properties_physics_rigidbody.py UI: Rigid body panels as sub-panels 2018-06-19 15:48:21 +02:00
properties_physics_smoke.py UI: Smoke panels as sub-panels 2018-06-19 16:01:35 +02:00
properties_physics_softbody.py UI: Soft Body panels as sub-panels 2018-06-19 15:48:21 +02:00
properties_render.py Cleanup: follow naming conventions 2018-06-20 16:32:31 +02:00
properties_scene.py UI: Single column for Rigid Body World 2018-06-21 12:41:01 +02:00
properties_texture.py UI: Single-column layout for Texture Color 2018-06-25 17:01:54 +02:00
properties_view_layer.py UI: Single-column layout for View Layer, passes and World 2018-06-25 17:02:50 +02:00
properties_world.py UI: Single-column layout for View Layer, passes and World 2018-06-25 17:02:50 +02:00
space_clip.py Cleanup: follow naming conventions 2018-06-20 16:32:31 +02:00
space_console.py UI: View menu area operators now in submenu 2018-05-24 18:35:19 +02:00
space_dopesheet.py AnimEditors UI: Move less frequently used filtering options to a "Filters" popovers 2018-06-26 21:44:14 +12:00
space_filebrowser.py Remove editor type selector from File Browser when in 'Operator' mode. 2018-04-13 12:14:50 +02:00
space_graph.py AnimEditors UI: Move less frequently used filtering options to a "Filters" popovers 2018-06-26 21:44:14 +12:00
space_image.py Image: Refactor render slots to a dynamic list 2018-06-14 22:46:30 +02:00
space_info.py Cleanup: pep8 2018-06-05 16:32:11 +02:00
space_nla.py AnimEditors UI: Move less frequently used filtering options to a "Filters" popovers 2018-06-26 21:44:14 +12:00
space_node.py Cleanup: follow naming conventions 2018-06-20 16:32:31 +02:00
space_outliner.py Cleanup: style, pep8 2018-06-26 08:45:13 +02:00
space_properties.py UI: remove tools space type, use properties context 2018-06-08 16:35:05 +02:00
space_sequencer.py UI: View menu area operators now in submenu 2018-05-24 18:35:19 +02:00
space_statusbar.py Merge branch 'master' into 28 2018-06-05 16:36:13 +02:00
space_text.py UI: View menu area operators now in submenu 2018-05-24 18:35:19 +02:00
space_time.py UI: split left/right header buttons 2018-06-11 17:01:10 +02:00
space_toolsystem_common.py UI: change toolbar icon size from 38 -> 32 2018-06-10 16:42:19 +02:00
space_toolsystem_toolbar.py Tool System: transform can now toggle loc/rot/scale 2018-06-22 19:23:27 +02:00
space_topbar.py UI: move object-mode lock out of the 3D header 2018-06-19 09:14:31 +02:00
space_userpref.py UI: In user preferences group Developers Extra and Python Tooltips 2018-06-25 12:58:28 +02:00
space_view3d_toolbar.py Cleanup: pep8, single quotes for enums 2018-06-20 18:22:52 +02:00
space_view3d.py Cleanup: style, pep8 2018-06-26 08:45:13 +02:00