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Nicholas Bishop 5f95f7d2ad Add input sample averaging to PaintStroke.
Averages input samples to make the brush stroke smoother. Only mouse
location is averaged right now, not pressure/tilt/etc.

The DNA is in struct Paint.num_input_samples, RNA is
Paint.input_samples. In combination with PaintStroke usage this change
applies to sculpt, vpaint, and wpaint.

The range of useful values varies quite a bit depending on input
device; mouse needs higher values to match tablet pen, so set max
samples pretty high (64).

Release note section:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Sculpting#Input_Stroke_Averaging
2012-05-21 23:32:46 +00:00
build_files CPack rpm cleanup 2012-05-16 02:51:58 +00:00
doc Python: documentation about overriding context members. 2012-05-02 13:28:13 +00:00
extern Make blender compilable by gcc-4.7 and strict compilation flags: 2012-05-14 13:31:38 +00:00
intern Cycles: add Object Info node, with outputs object location, object/material 2012-05-21 12:52:28 +00:00
release Add input sample averaging to PaintStroke. 2012-05-21 23:32:46 +00:00
source Add input sample averaging to PaintStroke. 2012-05-21 23:32:46 +00:00
CMakeLists.txt style cleanup: whitespace/indentation 2012-05-19 13:55:54 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile style cleanup: imbuf & icons 2012-05-13 22:05:51 +00:00
SConstruct Add pthread dll for MinGW64 during installation. Now people who download from buildbot will be able to run the build even without MinGW-w64 installed. 2012-05-01 20:57:39 +00:00