forked from bartvdbraak/blender
5fa5ea352e
matrix.resize4x4() was incorrectly allocating a array of pointers using the wrong cast -- sizeof(float) instead of sizeof(float *). Worked fine on 32-bit systems but caused a crash on AMD64. Discovered by a student in one of my classes (kudos, Joe). |
||
---|---|---|
.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |