blender/source/gameengine
Michel Selten 0a51feab36 These updates enable the build of the gameengine
(configure --enable-gameengine). However, you still need to manually configure,
compile and install ode.

* Following the original NaN makefile, I removed the TerraplayNetwork files
  from the build. (Moved the two files to EXTRA_DIST).

* Pass a const char * to Py_BuildValue instead of a STR_String in
  BL_ActionActuator.cpp

* Added some include directories in Makefile.am's

Michel
2003-01-03 21:36:16 +00:00
..
BlenderRoutines Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Converter These updates enable the build of the gameengine 2003-01-03 21:36:16 +00:00
Expressions Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GameLogic Removed another unused var and cleaned up a couple of lines of code 2002-12-30 07:13:26 +00:00
GamePlayer Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Ketsji Removed unused var here is the diff: 2002-12-30 07:09:23 +00:00
Network Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Physics Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Rasterizer Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SceneGraph Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Makefile Initial revision 2002-10-12 11:37:38 +00:00