forked from bartvdbraak/blender
0a51feab36
(configure --enable-gameengine). However, you still need to manually configure, compile and install ode. * Following the original NaN makefile, I removed the TerraplayNetwork files from the build. (Moved the two files to EXTRA_DIST). * Pass a const char * to Py_BuildValue instead of a STR_String in BL_ActionActuator.cpp * Added some include directories in Makefile.am's Michel |
||
---|---|---|
.. | ||
BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
Rasterizer | ||
SceneGraph | ||
Makefile |