blender/source/gameengine/Expressions/ListValue.h
Campbell Barton 5488175d0b BGE Python API
* fixed segfaults in CListValue.index(val) and CListValue.count(val) when the pyTypes could not be converted into a CValue.
* added scene.objects to replace scene.getObjectList()
* added function names to PyArg_ParseTuple() so errors will include the function names 
* removed cases of PyArg_ParseTuple(args,"O",&pyobj) where METH_O ensures a single argument.
* Made PyObjectFrom use ugly python api rather then Py_BuildValue(), approx %40 speedup for functions that return Python vector and matrix types like ob.orientation.
2009-02-23 06:41:10 +00:00

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2.1 KiB
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/*
* ListValue.h: interface for the CListValue class.
* $Id$
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
#if !defined _LISTVALUE_H
#define _LISTVALUE_H
#include "Value.h"
class CListValue : public CPropValue
{
Py_Header;
//PLUGIN_DECLARE_SERIAL (CListValue,CValue)
public:
CListValue(PyTypeObject *T = &Type);
virtual ~CListValue();
void AddConfigurationData(CValue* menuvalue);
void Configure(CValue* menuvalue);
void Add(CValue* value);
/** @attention not implemented yet :( */
virtual CValue* Calc(VALUE_OPERATOR op,CValue *val);
virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype,
VALUE_OPERATOR op,
CValue* val);
virtual float GetNumber();
virtual CValue* GetReplica();
public:
void MergeList(CListValue* otherlist);
bool RemoveValue(CValue* val);
void SetReleaseOnDestruct(bool bReleaseContents);
bool SearchValue(CValue* val);
CValue* FindValue(const STR_String & name);
void ReleaseAndRemoveAll();
virtual void SetModified(bool bModified);
virtual inline bool IsModified();
void Remove(int i);
void Resize(int num);
void SetValue(int i,CValue* val);
CValue* GetValue(int i){ assertd(i < m_pValueArray.size()); return m_pValueArray[i];}
int GetCount() { return m_pValueArray.size();};
virtual const STR_String & GetText();
bool CheckEqual(CValue* first,CValue* second);
virtual PyObject* _getattr(const char *attr);
KX_PYMETHOD_O(CListValue,append);
KX_PYMETHOD_NOARGS(CListValue,reverse);
KX_PYMETHOD_O(CListValue,index);
KX_PYMETHOD_O(CListValue,count);
private:
std::vector<CValue*> m_pValueArray;
bool m_bReleaseContents;
};
#endif // !defined _LISTVALUE_H