blender/source/gameengine
2006-06-23 14:10:12 +00:00
..
BlenderRoutines -added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory. 2006-05-22 21:03:43 +00:00
Converter -added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory. 2006-05-22 21:03:43 +00:00
Expressions ==SCons== 2006-02-07 21:24:36 +00:00
GameLogic -added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory. 2006-05-22 21:03:43 +00:00
GamePlayer added fixed_framerate command line option 2006-05-19 22:55:12 +00:00
Ketsji bugfix:: added objects didn't have proper physics id (they used the physics id from the 'hidden layer' original. 2006-06-22 02:20:36 +00:00
Network ==SCons== 2006-02-07 21:24:36 +00:00
Physics bug: normalized raycast 2006-06-23 14:10:12 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer applied Charlies patch (commenting out unused extensions that cause compile problems under Solaris and probably other platforms) 2006-05-09 18:23:45 +00:00
SceneGraph -added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory. 2006-05-22 21:03:43 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00