blender/source/gameengine/Physics/common
Nathan Letwory 2e854ec7cf SCons
* ensure all SConscripts are ready for win64-vc (where necessary).
* ensure we have proper _DEBUG flag for Python when we're doing a debug build.
* some cleaning up of linking etc.
* ensure /EHsc is there for game engine modules.
2009-07-16 19:41:28 +00:00
..
CMakeLists.txt 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
Makefile Spring Cleaning 2009-06-21 16:18:38 +00:00
PHY_DynamicTypes.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
PHY_IController.cpp 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
PHY_IController.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
PHY_IGraphicController.cpp 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
PHY_IGraphicController.h 2.50: 2009-06-08 20:08:19 +00:00
PHY_IMotionState.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
PHY_IMotionState.h 2.50: 2009-06-08 20:08:19 +00:00
PHY_IPhysicsController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
PHY_IPhysicsController.h 2.50: 2009-06-08 20:08:19 +00:00
PHY_IPhysicsEnvironment.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
PHY_IPhysicsEnvironment.h 2.50: 2009-06-08 20:08:19 +00:00
PHY_IVehicle.cpp added more game-engine physics vehicle infrastructure. 2006-01-30 20:49:41 +00:00
PHY_IVehicle.h Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x 2006-11-21 00:53:40 +00:00
PHY_Pro.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
SConscript SCons 2009-07-16 19:41:28 +00:00