Go to file
Joshua Leung 61fe88aedc Bugfix [#27886] Transform constraint maps wrongly with negative scale
AFAIK, it is impossible to determine exactly which axes may have negative
scaling values from a 4x4 matrix (which is the underlying cause of this bug).
However, we can figure out if there is some negative scaling going on in that
matrix (i.e. one of the axes has negative scale). So, the fix here is to
negatively scale everything if we detect this happening.

WARNING: do not rely on being able to accurately detecting positive/negative
values for more than a single axis per bone controller. Weird results may occur.
You have been warned.
2012-06-11 05:05:05 +00:00
build_files Enable cuda sm_30 kernels for buildbot 2012-06-05 19:23:52 +00:00
doc Added example of basic objects ooperations in Python, liek adding object 2012-06-06 10:01:17 +00:00
extern SVN maintenance. 2012-06-11 02:29:25 +00:00
intern correct freeing C++ arrays. 2012-06-10 20:14:15 +00:00
release Bugfix [#31766] Mouseover Label reads 'Alt Left Arrow' when over the right 2012-06-11 04:34:59 +00:00
source Bugfix [#27886] Transform constraint maps wrongly with negative scale 2012-06-11 05:05:05 +00:00
CMakeLists.txt Cmake: 2012-06-06 21:55:55 +00:00
COPYING
GNUmakefile cmake edits 2012-05-27 10:03:13 +00:00
SConstruct Scons: 2012-05-29 12:13:45 +00:00