blender/extern/audaspace/bindings/C/AUD_HRTF.cpp
Dalai Felinto 781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b877e + 0a4e170c28cec + 11f9a23a286c17f + 7b27b10fa6a6
2018-02-01 09:22:57 -02:00

50 lines
1.3 KiB
C++

/*******************************************************************************
* Copyright 2009-2015 Juan Francisco Crespo Galán
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#include "Exception.h"
#include <cassert>
using namespace aud;
#define AUD_CAPI_IMPLEMENTATION
#include "AUD_HRTF.h"
extern AUD_API AUD_HRTF* AUD_HRTF_create()
{
try
{
return new AUD_HRTF(new HRTF());
}
catch(Exception&)
{
return nullptr;
}
}
extern AUD_API void AUD_HRTF_free(AUD_HRTF* hrtfs)
{
assert(hrtfs);
delete hrtfs;
}
extern AUD_API void AUD_HRTF_addImpulseResponseFromSound(AUD_HRTF* hrtfs, AUD_Sound* sound, float azimuth, float elevation)
{
assert(hrtfs);
assert(sound);
(*hrtfs)->addImpulseResponse(std::make_shared<StreamBuffer>(*sound), azimuth, elevation);
}