forked from bartvdbraak/blender
76b6c77f2c
Kernels can now be built without patch evaluation when not needed by the scene (Catmull-Clark subdivision not in use), giving a performance boost for some devices.
32 lines
1022 B
C
32 lines
1022 B
C
/*
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* Adapted from code Copyright 2009-2010 NVIDIA Corporation
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* Modifications Copyright 2011, Blender Foundation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "geom_attribute.h"
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#include "geom_object.h"
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#ifdef __PATCH_EVAL__
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# include "geom_patch.h"
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#endif
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#include "geom_triangle.h"
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#include "geom_subd_triangle.h"
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#include "geom_triangle_intersect.h"
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#include "geom_motion_triangle.h"
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#include "geom_motion_curve.h"
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#include "geom_curve.h"
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#include "geom_volume.h"
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#include "geom_primitive.h"
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