blender/release/scripts
Campbell Barton 62ba2d4c68 Changes to quick explode
- fix python error when the object had an empty material slot
- initialize start frame from the current frame
- set frame range to 300000 max (which is blenders own maximum)
- mesh order was arbitrary, instead use selected -> active, removed invert option.

also fix for missing include in bpy_extras.view3d_utils
2011-06-15 00:16:30 +00:00
..
modules Changes to quick explode 2011-06-15 00:16:30 +00:00
presets fix [#27196] Traceback caused by preset selection 2011-04-28 09:52:16 +00:00
startup Changes to quick explode 2011-06-15 00:16:30 +00:00
templates move generic bpy helper modules into bpy_extras. 2011-05-16 07:51:02 +00:00